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Effects of a virtual reality serious game training program on the cognitive function of people diagnosed with schizophrenia: A randomized controlled trial

BACKGROUND: Cognitive impairment persists through the course of schizophrenia and affects patients’ activities of daily living. AIM: This study aims to investigate the effects of a virtual reality (VR) serious game training program on the cognitive function of people diagnosed with schizophrenia. MA...

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Autores principales: Wang, Xu, Kou, Xiaomin, Meng, Xiandong, Yu, Jianying
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9334918/
https://www.ncbi.nlm.nih.gov/pubmed/35911215
http://dx.doi.org/10.3389/fpsyt.2022.952828
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author Wang, Xu
Kou, Xiaomin
Meng, Xiandong
Yu, Jianying
author_facet Wang, Xu
Kou, Xiaomin
Meng, Xiandong
Yu, Jianying
author_sort Wang, Xu
collection PubMed
description BACKGROUND: Cognitive impairment persists through the course of schizophrenia and affects patients’ activities of daily living. AIM: This study aims to investigate the effects of a virtual reality (VR) serious game training program on the cognitive function of people diagnosed with schizophrenia. MATERIALS AND METHODS: Sixty-four eligible people diagnosed with schizophrenia were recruited and randomly assigned to the intervention group (n = 31) and the control group (n = 33). The control group received standard psychiatric care. The intervention group was trained with an additional VR game twice a day for at least 10 days during hospitalization. Cognitive function was measured at enrollment and before discharge using the Brief Cognitive Assessment Tool for Schizophrenia. RESULTS: Compared with those of the control group, the results of the working memory (t = 3.463, Cohen’s d = 0.87, p = 0.001) and executive function (TMTA: Z = -2.272, Cohen’s d = 0.59, p = 0.023; TMTB:Z = -2.365, Cohen’s d = 0.62, p = 0.018) of the intervention group after intervention were significantly better. However, there was no significant difference in the results of social cognition (Z = -1.394, Cohen’s d = 0.35, p = 0.163) between the two groups. CONCLUSION: Intensive active virtual reality serious game training in addition to standard psychiatric care can significantly improve working memory and executive function in people diagnosed with schizophrenia. IMPLICATIONS FOR PRACTICE: When helping improve the cognitive function of people diagnosed with schizophrenia, mental health professionals should identify cognitive domains to be enhanced and develop corresponding serious game training strategies.
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spelling pubmed-93349182022-07-30 Effects of a virtual reality serious game training program on the cognitive function of people diagnosed with schizophrenia: A randomized controlled trial Wang, Xu Kou, Xiaomin Meng, Xiandong Yu, Jianying Front Psychiatry Psychiatry BACKGROUND: Cognitive impairment persists through the course of schizophrenia and affects patients’ activities of daily living. AIM: This study aims to investigate the effects of a virtual reality (VR) serious game training program on the cognitive function of people diagnosed with schizophrenia. MATERIALS AND METHODS: Sixty-four eligible people diagnosed with schizophrenia were recruited and randomly assigned to the intervention group (n = 31) and the control group (n = 33). The control group received standard psychiatric care. The intervention group was trained with an additional VR game twice a day for at least 10 days during hospitalization. Cognitive function was measured at enrollment and before discharge using the Brief Cognitive Assessment Tool for Schizophrenia. RESULTS: Compared with those of the control group, the results of the working memory (t = 3.463, Cohen’s d = 0.87, p = 0.001) and executive function (TMTA: Z = -2.272, Cohen’s d = 0.59, p = 0.023; TMTB:Z = -2.365, Cohen’s d = 0.62, p = 0.018) of the intervention group after intervention were significantly better. However, there was no significant difference in the results of social cognition (Z = -1.394, Cohen’s d = 0.35, p = 0.163) between the two groups. CONCLUSION: Intensive active virtual reality serious game training in addition to standard psychiatric care can significantly improve working memory and executive function in people diagnosed with schizophrenia. IMPLICATIONS FOR PRACTICE: When helping improve the cognitive function of people diagnosed with schizophrenia, mental health professionals should identify cognitive domains to be enhanced and develop corresponding serious game training strategies. Frontiers Media S.A. 2022-07-15 /pmc/articles/PMC9334918/ /pubmed/35911215 http://dx.doi.org/10.3389/fpsyt.2022.952828 Text en Copyright © 2022 Wang, Kou, Meng and Yu. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Psychiatry
Wang, Xu
Kou, Xiaomin
Meng, Xiandong
Yu, Jianying
Effects of a virtual reality serious game training program on the cognitive function of people diagnosed with schizophrenia: A randomized controlled trial
title Effects of a virtual reality serious game training program on the cognitive function of people diagnosed with schizophrenia: A randomized controlled trial
title_full Effects of a virtual reality serious game training program on the cognitive function of people diagnosed with schizophrenia: A randomized controlled trial
title_fullStr Effects of a virtual reality serious game training program on the cognitive function of people diagnosed with schizophrenia: A randomized controlled trial
title_full_unstemmed Effects of a virtual reality serious game training program on the cognitive function of people diagnosed with schizophrenia: A randomized controlled trial
title_short Effects of a virtual reality serious game training program on the cognitive function of people diagnosed with schizophrenia: A randomized controlled trial
title_sort effects of a virtual reality serious game training program on the cognitive function of people diagnosed with schizophrenia: a randomized controlled trial
topic Psychiatry
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9334918/
https://www.ncbi.nlm.nih.gov/pubmed/35911215
http://dx.doi.org/10.3389/fpsyt.2022.952828
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