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Measuring arousal and valence generated by the dynamic experience of architectural forms in virtual environments
The built environment represents the stage surrounding our everyday life activities. To investigate how architectural design impacts individuals' affective states, we measured subjective judgments of perceived valence (pleasant and unpleasant) and arousal after the dynamic experience of a progr...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9352685/ https://www.ncbi.nlm.nih.gov/pubmed/35927322 http://dx.doi.org/10.1038/s41598-022-17689-9 |
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author | Presti, Paolo Ruzzon, Davide Avanzini, Pietro Caruana, Fausto Rizzolatti, Giacomo Vecchiato, Giovanni |
author_facet | Presti, Paolo Ruzzon, Davide Avanzini, Pietro Caruana, Fausto Rizzolatti, Giacomo Vecchiato, Giovanni |
author_sort | Presti, Paolo |
collection | PubMed |
description | The built environment represents the stage surrounding our everyday life activities. To investigate how architectural design impacts individuals' affective states, we measured subjective judgments of perceived valence (pleasant and unpleasant) and arousal after the dynamic experience of a progressive change of macro visuospatial dimensions of virtual spaces. To this aim, we developed a parametric model that allowed us to create 54 virtual architectural designs characterized by a progressive change of sidewalls distance, ceiling and windows height, and color of the environment. Decreasing sidewalls distance, ceiling height variation, and increasing windows height significantly affected the participants' emotional state within virtual environments. Indeed, such architectural designs generated high arousing and unpleasant states according to subjective judgment. Overall, we observed that valence and arousal scores are affected by all the dynamic form factors which modulated the spaciousness of the surrounding. Showing that the dynamic experience of virtual environments enables the possibility of measuring the emotional impact of macro spatial architectural features, the present findings may lay the groundwork for future experiments investigating the effects that the architectural design has on individuals' mental state as a fundamental factor for the creation of future spaces. |
format | Online Article Text |
id | pubmed-9352685 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-93526852022-08-06 Measuring arousal and valence generated by the dynamic experience of architectural forms in virtual environments Presti, Paolo Ruzzon, Davide Avanzini, Pietro Caruana, Fausto Rizzolatti, Giacomo Vecchiato, Giovanni Sci Rep Article The built environment represents the stage surrounding our everyday life activities. To investigate how architectural design impacts individuals' affective states, we measured subjective judgments of perceived valence (pleasant and unpleasant) and arousal after the dynamic experience of a progressive change of macro visuospatial dimensions of virtual spaces. To this aim, we developed a parametric model that allowed us to create 54 virtual architectural designs characterized by a progressive change of sidewalls distance, ceiling and windows height, and color of the environment. Decreasing sidewalls distance, ceiling height variation, and increasing windows height significantly affected the participants' emotional state within virtual environments. Indeed, such architectural designs generated high arousing and unpleasant states according to subjective judgment. Overall, we observed that valence and arousal scores are affected by all the dynamic form factors which modulated the spaciousness of the surrounding. Showing that the dynamic experience of virtual environments enables the possibility of measuring the emotional impact of macro spatial architectural features, the present findings may lay the groundwork for future experiments investigating the effects that the architectural design has on individuals' mental state as a fundamental factor for the creation of future spaces. Nature Publishing Group UK 2022-08-04 /pmc/articles/PMC9352685/ /pubmed/35927322 http://dx.doi.org/10.1038/s41598-022-17689-9 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Article Presti, Paolo Ruzzon, Davide Avanzini, Pietro Caruana, Fausto Rizzolatti, Giacomo Vecchiato, Giovanni Measuring arousal and valence generated by the dynamic experience of architectural forms in virtual environments |
title | Measuring arousal and valence generated by the dynamic experience of architectural forms in virtual environments |
title_full | Measuring arousal and valence generated by the dynamic experience of architectural forms in virtual environments |
title_fullStr | Measuring arousal and valence generated by the dynamic experience of architectural forms in virtual environments |
title_full_unstemmed | Measuring arousal and valence generated by the dynamic experience of architectural forms in virtual environments |
title_short | Measuring arousal and valence generated by the dynamic experience of architectural forms in virtual environments |
title_sort | measuring arousal and valence generated by the dynamic experience of architectural forms in virtual environments |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9352685/ https://www.ncbi.nlm.nih.gov/pubmed/35927322 http://dx.doi.org/10.1038/s41598-022-17689-9 |
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