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Children’s experiences of play in digital spaces: A scoping review
The United Nations Convention on the Rights of the Child has substantiated play for play’s sake, thus focusing on the doing or being of play rather than any potentially desired outcomes. Examining this type of play from the perspective of the child acknowledges children as meaning-makers. A scoping...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9362941/ https://www.ncbi.nlm.nih.gov/pubmed/35944033 http://dx.doi.org/10.1371/journal.pone.0272630 |
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author | Loudoun, Fiona M. Boyle, Bryan Larsson-Lund, Maria |
author_facet | Loudoun, Fiona M. Boyle, Bryan Larsson-Lund, Maria |
author_sort | Loudoun, Fiona M. |
collection | PubMed |
description | The United Nations Convention on the Rights of the Child has substantiated play for play’s sake, thus focusing on the doing or being of play rather than any potentially desired outcomes. Examining this type of play from the perspective of the child acknowledges children as meaning-makers. A scoping review was conducted to expose and map the extent of the evidence available in the emerging and diverse field of children’s experiences of play in digital spaces. Specifically, the literature was examined with regards to relevance to children’s everyday lives, the personal and ecological relevance, and the methods used. A systematic search of the literature over the past fifteen years found thirty-one articles appropriate for inclusion. The analysis of the literature revealed that the articles formed four categories of how play in digital spaces was approached: ‘Videogames, behaviours, and societal norms’, ‘Videogames for its own sake’, ‘Videogames for learning’, and ‘Active Videogames for health promotion’. This scoping review has identified a lack of articles focusing on children’s experiences of play in a digital space, and these perspectives are essential for parents, professionals, game designers, and policymakers alike to contribute to an enhanced understanding of the role of play in digital spaces. |
format | Online Article Text |
id | pubmed-9362941 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-93629412022-08-10 Children’s experiences of play in digital spaces: A scoping review Loudoun, Fiona M. Boyle, Bryan Larsson-Lund, Maria PLoS One Research Article The United Nations Convention on the Rights of the Child has substantiated play for play’s sake, thus focusing on the doing or being of play rather than any potentially desired outcomes. Examining this type of play from the perspective of the child acknowledges children as meaning-makers. A scoping review was conducted to expose and map the extent of the evidence available in the emerging and diverse field of children’s experiences of play in digital spaces. Specifically, the literature was examined with regards to relevance to children’s everyday lives, the personal and ecological relevance, and the methods used. A systematic search of the literature over the past fifteen years found thirty-one articles appropriate for inclusion. The analysis of the literature revealed that the articles formed four categories of how play in digital spaces was approached: ‘Videogames, behaviours, and societal norms’, ‘Videogames for its own sake’, ‘Videogames for learning’, and ‘Active Videogames for health promotion’. This scoping review has identified a lack of articles focusing on children’s experiences of play in a digital space, and these perspectives are essential for parents, professionals, game designers, and policymakers alike to contribute to an enhanced understanding of the role of play in digital spaces. Public Library of Science 2022-08-09 /pmc/articles/PMC9362941/ /pubmed/35944033 http://dx.doi.org/10.1371/journal.pone.0272630 Text en © 2022 Loudoun et al https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Loudoun, Fiona M. Boyle, Bryan Larsson-Lund, Maria Children’s experiences of play in digital spaces: A scoping review |
title | Children’s experiences of play in digital spaces: A scoping review |
title_full | Children’s experiences of play in digital spaces: A scoping review |
title_fullStr | Children’s experiences of play in digital spaces: A scoping review |
title_full_unstemmed | Children’s experiences of play in digital spaces: A scoping review |
title_short | Children’s experiences of play in digital spaces: A scoping review |
title_sort | children’s experiences of play in digital spaces: a scoping review |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9362941/ https://www.ncbi.nlm.nih.gov/pubmed/35944033 http://dx.doi.org/10.1371/journal.pone.0272630 |
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