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Continued usage of smart wearable devices (SWDs): cross-level analysis of gamification and network externality

With the increasing maturity of mobile networks and big data technology, smart wearable devices (SWDs) are regarded as a new technology trend following smartphones. Especially during the COVID-19 pandemic, the increase in telework and the growing interest in self-health monitoring have greatly promo...

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Detalles Bibliográficos
Autores principales: Tsai, Juin-Ming, Hung, Shiu-Wan, Lin, Guan-Ting
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Berlin Heidelberg 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9362967/
https://www.ncbi.nlm.nih.gov/pubmed/35965737
http://dx.doi.org/10.1007/s12525-022-00575-7
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author Tsai, Juin-Ming
Hung, Shiu-Wan
Lin, Guan-Ting
author_facet Tsai, Juin-Ming
Hung, Shiu-Wan
Lin, Guan-Ting
author_sort Tsai, Juin-Ming
collection PubMed
description With the increasing maturity of mobile networks and big data technology, smart wearable devices (SWDs) are regarded as a new technology trend following smartphones. Especially during the COVID-19 pandemic, the increase in telework and the growing interest in self-health monitoring have greatly promoted the market growth of SWDs. This study aimed to investigate the factors affecting the continued use of SWDs. A cross-level analysis model that integrates technical characteristics, gamification theory, perceived value theory, and network externality was constructed. A hierarchical linear model was employed to evaluate the data and test it against the hypotheses. The empirical results showed that, at the individual level, gamification enhances users’ value perceptions. Users pay more attention to rewards in gamification than to competition. Rewards were also found to effectively promote the users’ value perception and increase the intention to continue using the device. At the group level, the effect of network externality significantly influences the intention to continue using SWDs. Moreover, SWDs are associated with the phenomenon by which consumers conspicuously display and highlight their own characteristics, and this attribute is also a crucial factor enticing consumers to continue using SWDs. Developers should therefore establish clear product positioning and strengthen interactivity as early as possible to build a loyal customer base.
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spelling pubmed-93629672022-08-10 Continued usage of smart wearable devices (SWDs): cross-level analysis of gamification and network externality Tsai, Juin-Ming Hung, Shiu-Wan Lin, Guan-Ting Electron Mark Research Paper With the increasing maturity of mobile networks and big data technology, smart wearable devices (SWDs) are regarded as a new technology trend following smartphones. Especially during the COVID-19 pandemic, the increase in telework and the growing interest in self-health monitoring have greatly promoted the market growth of SWDs. This study aimed to investigate the factors affecting the continued use of SWDs. A cross-level analysis model that integrates technical characteristics, gamification theory, perceived value theory, and network externality was constructed. A hierarchical linear model was employed to evaluate the data and test it against the hypotheses. The empirical results showed that, at the individual level, gamification enhances users’ value perceptions. Users pay more attention to rewards in gamification than to competition. Rewards were also found to effectively promote the users’ value perception and increase the intention to continue using the device. At the group level, the effect of network externality significantly influences the intention to continue using SWDs. Moreover, SWDs are associated with the phenomenon by which consumers conspicuously display and highlight their own characteristics, and this attribute is also a crucial factor enticing consumers to continue using SWDs. Developers should therefore establish clear product positioning and strengthen interactivity as early as possible to build a loyal customer base. Springer Berlin Heidelberg 2022-08-09 2022 /pmc/articles/PMC9362967/ /pubmed/35965737 http://dx.doi.org/10.1007/s12525-022-00575-7 Text en © The Author(s), under exclusive licence to Institute of Applied Informatics at University of Leipzig 2022, Springer Nature or its licensor holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author self-archiving of the accepted manuscript version of this article is solely governed by the terms of such publishing agreement and applicable law. This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic.
spellingShingle Research Paper
Tsai, Juin-Ming
Hung, Shiu-Wan
Lin, Guan-Ting
Continued usage of smart wearable devices (SWDs): cross-level analysis of gamification and network externality
title Continued usage of smart wearable devices (SWDs): cross-level analysis of gamification and network externality
title_full Continued usage of smart wearable devices (SWDs): cross-level analysis of gamification and network externality
title_fullStr Continued usage of smart wearable devices (SWDs): cross-level analysis of gamification and network externality
title_full_unstemmed Continued usage of smart wearable devices (SWDs): cross-level analysis of gamification and network externality
title_short Continued usage of smart wearable devices (SWDs): cross-level analysis of gamification and network externality
title_sort continued usage of smart wearable devices (swds): cross-level analysis of gamification and network externality
topic Research Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9362967/
https://www.ncbi.nlm.nih.gov/pubmed/35965737
http://dx.doi.org/10.1007/s12525-022-00575-7
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