Cargando…

Mastering uncertainty: A predictive processing account of enjoying uncertain success in video game play

Why do we seek out and enjoy uncertain success in playing games? Game designers and researchers suggest that games whose challenges match player skills afford engaging experiences of achievement, competence, or effectance—of doing well. Yet, current models struggle to explain why such balanced chall...

Descripción completa

Detalles Bibliográficos
Autores principales: Deterding, Sebastian, Andersen, Marc Malmdorf, Kiverstein, Julian, Miller, Mark
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9363017/
https://www.ncbi.nlm.nih.gov/pubmed/35959012
http://dx.doi.org/10.3389/fpsyg.2022.924953
_version_ 1784764835449274368
author Deterding, Sebastian
Andersen, Marc Malmdorf
Kiverstein, Julian
Miller, Mark
author_facet Deterding, Sebastian
Andersen, Marc Malmdorf
Kiverstein, Julian
Miller, Mark
author_sort Deterding, Sebastian
collection PubMed
description Why do we seek out and enjoy uncertain success in playing games? Game designers and researchers suggest that games whose challenges match player skills afford engaging experiences of achievement, competence, or effectance—of doing well. Yet, current models struggle to explain why such balanced challenges best afford these experiences and do not straightforwardly account for the appeal of high- and low-challenge game genres like Idle and Soulslike games. In this article, we show that Predictive Processing (PP) provides a coherent formal cognitive framework which can explain the fun in tackling game challenges with uncertain success as the dynamic process of reducing uncertainty surprisingly efficiently. In gameplay as elsewhere, people enjoy doing better than expected, which can track learning progress. In different forms, balanced, Idle, and Soulslike games alike afford regular accelerations of uncertainty reduction. We argue that this model also aligns with a popular practitioner model, Raph Koster’s Theory of Fun for Game Design, and can unify currently differentially modelled gameplay motives around competence and curiosity.
format Online
Article
Text
id pubmed-9363017
institution National Center for Biotechnology Information
language English
publishDate 2022
publisher Frontiers Media S.A.
record_format MEDLINE/PubMed
spelling pubmed-93630172022-08-10 Mastering uncertainty: A predictive processing account of enjoying uncertain success in video game play Deterding, Sebastian Andersen, Marc Malmdorf Kiverstein, Julian Miller, Mark Front Psychol Psychology Why do we seek out and enjoy uncertain success in playing games? Game designers and researchers suggest that games whose challenges match player skills afford engaging experiences of achievement, competence, or effectance—of doing well. Yet, current models struggle to explain why such balanced challenges best afford these experiences and do not straightforwardly account for the appeal of high- and low-challenge game genres like Idle and Soulslike games. In this article, we show that Predictive Processing (PP) provides a coherent formal cognitive framework which can explain the fun in tackling game challenges with uncertain success as the dynamic process of reducing uncertainty surprisingly efficiently. In gameplay as elsewhere, people enjoy doing better than expected, which can track learning progress. In different forms, balanced, Idle, and Soulslike games alike afford regular accelerations of uncertainty reduction. We argue that this model also aligns with a popular practitioner model, Raph Koster’s Theory of Fun for Game Design, and can unify currently differentially modelled gameplay motives around competence and curiosity. Frontiers Media S.A. 2022-07-26 /pmc/articles/PMC9363017/ /pubmed/35959012 http://dx.doi.org/10.3389/fpsyg.2022.924953 Text en Copyright © 2022 Deterding, Andersen, Kiverstein and Miller. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Psychology
Deterding, Sebastian
Andersen, Marc Malmdorf
Kiverstein, Julian
Miller, Mark
Mastering uncertainty: A predictive processing account of enjoying uncertain success in video game play
title Mastering uncertainty: A predictive processing account of enjoying uncertain success in video game play
title_full Mastering uncertainty: A predictive processing account of enjoying uncertain success in video game play
title_fullStr Mastering uncertainty: A predictive processing account of enjoying uncertain success in video game play
title_full_unstemmed Mastering uncertainty: A predictive processing account of enjoying uncertain success in video game play
title_short Mastering uncertainty: A predictive processing account of enjoying uncertain success in video game play
title_sort mastering uncertainty: a predictive processing account of enjoying uncertain success in video game play
topic Psychology
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9363017/
https://www.ncbi.nlm.nih.gov/pubmed/35959012
http://dx.doi.org/10.3389/fpsyg.2022.924953
work_keys_str_mv AT deterdingsebastian masteringuncertaintyapredictiveprocessingaccountofenjoyinguncertainsuccessinvideogameplay
AT andersenmarcmalmdorf masteringuncertaintyapredictiveprocessingaccountofenjoyinguncertainsuccessinvideogameplay
AT kiversteinjulian masteringuncertaintyapredictiveprocessingaccountofenjoyinguncertainsuccessinvideogameplay
AT millermark masteringuncertaintyapredictiveprocessingaccountofenjoyinguncertainsuccessinvideogameplay