Cargando…

The Effects of Regular Physical Activity and Playing Video Games on Reaction Time in Adolescents

Reaction time is of great importance in life. In both sports and video games, movements of participants are conditioned by different visual, acoustic and somatosensory signals. The aim of this research was to determine whether reaction time is influenced by regular physical activity and playing vide...

Descripción completa

Detalles Bibliográficos
Autores principales: Klasnja, Aleksandar, Milenovic, Natasa, Lukac, Sonja, Knezevic, Aleksandar, Klasnja, Jelena, Karan Rakic, Vedrana
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9368460/
https://www.ncbi.nlm.nih.gov/pubmed/35954637
http://dx.doi.org/10.3390/ijerph19159278
_version_ 1784766138926759936
author Klasnja, Aleksandar
Milenovic, Natasa
Lukac, Sonja
Knezevic, Aleksandar
Klasnja, Jelena
Karan Rakic, Vedrana
author_facet Klasnja, Aleksandar
Milenovic, Natasa
Lukac, Sonja
Knezevic, Aleksandar
Klasnja, Jelena
Karan Rakic, Vedrana
author_sort Klasnja, Aleksandar
collection PubMed
description Reaction time is of great importance in life. In both sports and video games, movements of participants are conditioned by different visual, acoustic and somatosensory signals. The aim of this research was to determine whether reaction time is influenced by regular physical activity and playing video games in adolescents. The study included 41 female and 26 male students, aged 10–14 years. Questionnaires about habits related to regular physical activity and playing video games were given to the examinees. Afterwards, the reaction time was determined for visual stimuli, via a computer program. The obtained results show that there is a statistically significant difference in the value of the reaction time of children who are regularly engaged in physical activity relative to those who play video games ((0.327 ± 0.081) s vs. (0.403 ± 0.137) s, p = 0.013), while there is no statistically significant difference in reaction time between children who equally participate in physical activity and video games ((0.386 ± 0.134) s) compared to those who regularly practice physical activity (p = 0.156), and those who only play video games (p = 0.610). Physical activity can decrease reaction time in children, but further studies are needed to elucidate the impact of regular physical activity and gaming on the developing adolescent brain.
format Online
Article
Text
id pubmed-9368460
institution National Center for Biotechnology Information
language English
publishDate 2022
publisher MDPI
record_format MEDLINE/PubMed
spelling pubmed-93684602022-08-12 The Effects of Regular Physical Activity and Playing Video Games on Reaction Time in Adolescents Klasnja, Aleksandar Milenovic, Natasa Lukac, Sonja Knezevic, Aleksandar Klasnja, Jelena Karan Rakic, Vedrana Int J Environ Res Public Health Article Reaction time is of great importance in life. In both sports and video games, movements of participants are conditioned by different visual, acoustic and somatosensory signals. The aim of this research was to determine whether reaction time is influenced by regular physical activity and playing video games in adolescents. The study included 41 female and 26 male students, aged 10–14 years. Questionnaires about habits related to regular physical activity and playing video games were given to the examinees. Afterwards, the reaction time was determined for visual stimuli, via a computer program. The obtained results show that there is a statistically significant difference in the value of the reaction time of children who are regularly engaged in physical activity relative to those who play video games ((0.327 ± 0.081) s vs. (0.403 ± 0.137) s, p = 0.013), while there is no statistically significant difference in reaction time between children who equally participate in physical activity and video games ((0.386 ± 0.134) s) compared to those who regularly practice physical activity (p = 0.156), and those who only play video games (p = 0.610). Physical activity can decrease reaction time in children, but further studies are needed to elucidate the impact of regular physical activity and gaming on the developing adolescent brain. MDPI 2022-07-29 /pmc/articles/PMC9368460/ /pubmed/35954637 http://dx.doi.org/10.3390/ijerph19159278 Text en © 2022 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Klasnja, Aleksandar
Milenovic, Natasa
Lukac, Sonja
Knezevic, Aleksandar
Klasnja, Jelena
Karan Rakic, Vedrana
The Effects of Regular Physical Activity and Playing Video Games on Reaction Time in Adolescents
title The Effects of Regular Physical Activity and Playing Video Games on Reaction Time in Adolescents
title_full The Effects of Regular Physical Activity and Playing Video Games on Reaction Time in Adolescents
title_fullStr The Effects of Regular Physical Activity and Playing Video Games on Reaction Time in Adolescents
title_full_unstemmed The Effects of Regular Physical Activity and Playing Video Games on Reaction Time in Adolescents
title_short The Effects of Regular Physical Activity and Playing Video Games on Reaction Time in Adolescents
title_sort effects of regular physical activity and playing video games on reaction time in adolescents
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9368460/
https://www.ncbi.nlm.nih.gov/pubmed/35954637
http://dx.doi.org/10.3390/ijerph19159278
work_keys_str_mv AT klasnjaaleksandar theeffectsofregularphysicalactivityandplayingvideogamesonreactiontimeinadolescents
AT milenovicnatasa theeffectsofregularphysicalactivityandplayingvideogamesonreactiontimeinadolescents
AT lukacsonja theeffectsofregularphysicalactivityandplayingvideogamesonreactiontimeinadolescents
AT knezevicaleksandar theeffectsofregularphysicalactivityandplayingvideogamesonreactiontimeinadolescents
AT klasnjajelena theeffectsofregularphysicalactivityandplayingvideogamesonreactiontimeinadolescents
AT karanrakicvedrana theeffectsofregularphysicalactivityandplayingvideogamesonreactiontimeinadolescents
AT klasnjaaleksandar effectsofregularphysicalactivityandplayingvideogamesonreactiontimeinadolescents
AT milenovicnatasa effectsofregularphysicalactivityandplayingvideogamesonreactiontimeinadolescents
AT lukacsonja effectsofregularphysicalactivityandplayingvideogamesonreactiontimeinadolescents
AT knezevicaleksandar effectsofregularphysicalactivityandplayingvideogamesonreactiontimeinadolescents
AT klasnjajelena effectsofregularphysicalactivityandplayingvideogamesonreactiontimeinadolescents
AT karanrakicvedrana effectsofregularphysicalactivityandplayingvideogamesonreactiontimeinadolescents