Cargando…
Assessment of a digital game as a neuropsychological test for postoperative cognitive dysfunction
OBJECTIVE: Postoperative cognitive dysfunction may result from worsening in a condition of previous impairment. It causes greater difficulty in recovery, longer hospital stays, and consequent delay in returning to work activities. Digital games have a potential neuromodulatory and rehabilitation eff...
Autores principales: | , , , , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Elsevier
2021
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9373221/ https://www.ncbi.nlm.nih.gov/pubmed/34332955 http://dx.doi.org/10.1016/j.bjane.2021.06.025 |
_version_ | 1784767555692396544 |
---|---|
author | Lucatelli, André Goulart, Ananaira Alves Silveira, Paulo Sergio Panse Siqueira, José de Oliveira Carmona, Maria José Carvalho Pereira, Valéria Fontenelle Angelim Valentin, Livia Stocco Sanches Vieira, Joaquim Edson |
author_facet | Lucatelli, André Goulart, Ananaira Alves Silveira, Paulo Sergio Panse Siqueira, José de Oliveira Carmona, Maria José Carvalho Pereira, Valéria Fontenelle Angelim Valentin, Livia Stocco Sanches Vieira, Joaquim Edson |
author_sort | Lucatelli, André |
collection | PubMed |
description | OBJECTIVE: Postoperative cognitive dysfunction may result from worsening in a condition of previous impairment. It causes greater difficulty in recovery, longer hospital stays, and consequent delay in returning to work activities. Digital games have a potential neuromodulatory and rehabilitation effect. In this study, a digital game was used as a neuropsychological test to assess postoperative cognitive dysfunction, with preoperative patient performance as control. METHODS: It was a non-controlled study, with patients selected among candidates for elective non-cardiac surgery, evaluated in the pre- and postoperative periods. The digital game used has six phases developed to evaluate selective attention, alternating attention, visuoperception, inhibitory control, short-term memory, and long-term memory. The digital game takes about 25 minutes. Scores are the sum of correct answers in each cognitive domain. Statistical analysis compared these cognitive functions pre- and post-surgery using a generalized linear mixed model (ANCOVA). RESULTS: Sixty patients were evaluated, 40% male and 60% female, with a mean age of 52.7 ± 13.5 years. Except for visuoperception, a reduction in post-surgery scores was found in all phases of the digital game. CONCLUSION: The digital game was able to detect decline in several cognitive functions postoperatively. As its completion is faster than in conventional tests on paper, this digital game may be a potentially recommended tool for assessing patients, especially the elderly and in the early postoperative period. |
format | Online Article Text |
id | pubmed-9373221 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Elsevier |
record_format | MEDLINE/PubMed |
spelling | pubmed-93732212022-08-15 Assessment of a digital game as a neuropsychological test for postoperative cognitive dysfunction Lucatelli, André Goulart, Ananaira Alves Silveira, Paulo Sergio Panse Siqueira, José de Oliveira Carmona, Maria José Carvalho Pereira, Valéria Fontenelle Angelim Valentin, Livia Stocco Sanches Vieira, Joaquim Edson Braz J Anesthesiol Original Investigation OBJECTIVE: Postoperative cognitive dysfunction may result from worsening in a condition of previous impairment. It causes greater difficulty in recovery, longer hospital stays, and consequent delay in returning to work activities. Digital games have a potential neuromodulatory and rehabilitation effect. In this study, a digital game was used as a neuropsychological test to assess postoperative cognitive dysfunction, with preoperative patient performance as control. METHODS: It was a non-controlled study, with patients selected among candidates for elective non-cardiac surgery, evaluated in the pre- and postoperative periods. The digital game used has six phases developed to evaluate selective attention, alternating attention, visuoperception, inhibitory control, short-term memory, and long-term memory. The digital game takes about 25 minutes. Scores are the sum of correct answers in each cognitive domain. Statistical analysis compared these cognitive functions pre- and post-surgery using a generalized linear mixed model (ANCOVA). RESULTS: Sixty patients were evaluated, 40% male and 60% female, with a mean age of 52.7 ± 13.5 years. Except for visuoperception, a reduction in post-surgery scores was found in all phases of the digital game. CONCLUSION: The digital game was able to detect decline in several cognitive functions postoperatively. As its completion is faster than in conventional tests on paper, this digital game may be a potentially recommended tool for assessing patients, especially the elderly and in the early postoperative period. Elsevier 2021-07-29 /pmc/articles/PMC9373221/ /pubmed/34332955 http://dx.doi.org/10.1016/j.bjane.2021.06.025 Text en © 2021 Sociedade Brasileira de Anestesiologia. Published by Elsevier Editora Ltda. https://creativecommons.org/licenses/by-nc-nd/4.0/This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/). |
spellingShingle | Original Investigation Lucatelli, André Goulart, Ananaira Alves Silveira, Paulo Sergio Panse Siqueira, José de Oliveira Carmona, Maria José Carvalho Pereira, Valéria Fontenelle Angelim Valentin, Livia Stocco Sanches Vieira, Joaquim Edson Assessment of a digital game as a neuropsychological test for postoperative cognitive dysfunction |
title | Assessment of a digital game as a neuropsychological test for postoperative cognitive dysfunction |
title_full | Assessment of a digital game as a neuropsychological test for postoperative cognitive dysfunction |
title_fullStr | Assessment of a digital game as a neuropsychological test for postoperative cognitive dysfunction |
title_full_unstemmed | Assessment of a digital game as a neuropsychological test for postoperative cognitive dysfunction |
title_short | Assessment of a digital game as a neuropsychological test for postoperative cognitive dysfunction |
title_sort | assessment of a digital game as a neuropsychological test for postoperative cognitive dysfunction |
topic | Original Investigation |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9373221/ https://www.ncbi.nlm.nih.gov/pubmed/34332955 http://dx.doi.org/10.1016/j.bjane.2021.06.025 |
work_keys_str_mv | AT lucatelliandre assessmentofadigitalgameasaneuropsychologicaltestforpostoperativecognitivedysfunction AT goulartananairaalves assessmentofadigitalgameasaneuropsychologicaltestforpostoperativecognitivedysfunction AT silveirapaulosergiopanse assessmentofadigitalgameasaneuropsychologicaltestforpostoperativecognitivedysfunction AT siqueirajosedeoliveira assessmentofadigitalgameasaneuropsychologicaltestforpostoperativecognitivedysfunction AT carmonamariajosecarvalho assessmentofadigitalgameasaneuropsychologicaltestforpostoperativecognitivedysfunction AT pereiravaleriafontenelleangelim assessmentofadigitalgameasaneuropsychologicaltestforpostoperativecognitivedysfunction AT valentinliviastoccosanches assessmentofadigitalgameasaneuropsychologicaltestforpostoperativecognitivedysfunction AT vieirajoaquimedson assessmentofadigitalgameasaneuropsychologicaltestforpostoperativecognitivedysfunction |