Cargando…
Loot box spending is associated with problem gambling but not mental wellbeing
There are emerging concerns that loot boxes—digital video game items that can be purchased for a chance at randomized rewards—are associated with problematic gambling behaviours and, in turn, are potentially harmful. Current research suggests consistent correlations between loot box spending (LS) an...
Autores principales: | Etchells, Peter J., Morgan, Alexandra L., Quintana, Daniel S. |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
The Royal Society
2022
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9382208/ https://www.ncbi.nlm.nih.gov/pubmed/35991334 http://dx.doi.org/10.1098/rsos.220111 |
Ejemplares similares
-
Adolescents and loot boxes: links with problem gambling and motivations for purchase
por: Zendle, David, et al.
Publicado: (2019) -
The potential relationship between loot box spending, problem gambling, and obsessive-compulsive gamers
por: Garea, Shaun S., et al.
Publicado: (2023) -
Beyond loot boxes: a variety of gambling-like practices in video games are linked to both problem gambling and disordered gaming
por: Zendle, David
Publicado: (2020) -
Links between problem gambling and spending on booster packs in collectible card games: A conceptual replication of research on loot boxes
por: Zendle, David, et al.
Publicado: (2021) -
The relationship between psycho-environmental characteristics and wellbeing in non-spending players of certain mobile games
por: Petrovskaya, Elena, et al.
Publicado: (2023)