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Usability of Two New Interactive Game Sensor-Based Hand Training Devices in Parkinson’s Disease

This pilot cross-sectional study aimed to evaluate the usability of two new interactive game sensor-based hand devices (GripAble and Smart Sensor Egg) in both healthy adults as well as in persons with Parkinson’s Disease (PD). Eight healthy adults and eight persons with PD participated in this study...

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Detalles Bibliográficos
Autores principales: Saric, Lea, Knobel, Samuel E. J., Pastore-Wapp, Manuela, Nef, Tobias, Mast, Fred W., Vanbellingen, Tim
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9416263/
https://www.ncbi.nlm.nih.gov/pubmed/36016039
http://dx.doi.org/10.3390/s22166278
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author Saric, Lea
Knobel, Samuel E. J.
Pastore-Wapp, Manuela
Nef, Tobias
Mast, Fred W.
Vanbellingen, Tim
author_facet Saric, Lea
Knobel, Samuel E. J.
Pastore-Wapp, Manuela
Nef, Tobias
Mast, Fred W.
Vanbellingen, Tim
author_sort Saric, Lea
collection PubMed
description This pilot cross-sectional study aimed to evaluate the usability of two new interactive game sensor-based hand devices (GripAble and Smart Sensor Egg) in both healthy adults as well as in persons with Parkinson’s Disease (PD). Eight healthy adults and eight persons with PD participated in this study. Besides a standardised usability measure, the state of flow after one training session and the effect of cognitive abilities on flow were evaluated. High system usability scores (SUS) were obtained both in healthy participants (72.5, IQR = 64.375–90, GripAble) as well as persons with PD (77.5, IQR = 70–80.625, GripAble; 77.5, IQR = 75–82.5, Smart Sensor Egg). Similarly, high FSSOT scores were achieved after one training session (42.5, IQR = 39.75–50, GripAble; 50, IQR = 47–50, Smart Sensor Egg; maximum score 55). Across both groups, FSSOT scores correlated significantly with SUS scores (r = 0.52, p = 0.039). Finally, MoCA did not correlate significantly with FSSOT scores (r = 0.02, p = 0.9). The present study shows high usability for both interactive game sensor-based hand training devices, for persons with PD and healthy participants.
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spelling pubmed-94162632022-08-27 Usability of Two New Interactive Game Sensor-Based Hand Training Devices in Parkinson’s Disease Saric, Lea Knobel, Samuel E. J. Pastore-Wapp, Manuela Nef, Tobias Mast, Fred W. Vanbellingen, Tim Sensors (Basel) Article This pilot cross-sectional study aimed to evaluate the usability of two new interactive game sensor-based hand devices (GripAble and Smart Sensor Egg) in both healthy adults as well as in persons with Parkinson’s Disease (PD). Eight healthy adults and eight persons with PD participated in this study. Besides a standardised usability measure, the state of flow after one training session and the effect of cognitive abilities on flow were evaluated. High system usability scores (SUS) were obtained both in healthy participants (72.5, IQR = 64.375–90, GripAble) as well as persons with PD (77.5, IQR = 70–80.625, GripAble; 77.5, IQR = 75–82.5, Smart Sensor Egg). Similarly, high FSSOT scores were achieved after one training session (42.5, IQR = 39.75–50, GripAble; 50, IQR = 47–50, Smart Sensor Egg; maximum score 55). Across both groups, FSSOT scores correlated significantly with SUS scores (r = 0.52, p = 0.039). Finally, MoCA did not correlate significantly with FSSOT scores (r = 0.02, p = 0.9). The present study shows high usability for both interactive game sensor-based hand training devices, for persons with PD and healthy participants. MDPI 2022-08-21 /pmc/articles/PMC9416263/ /pubmed/36016039 http://dx.doi.org/10.3390/s22166278 Text en © 2022 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Saric, Lea
Knobel, Samuel E. J.
Pastore-Wapp, Manuela
Nef, Tobias
Mast, Fred W.
Vanbellingen, Tim
Usability of Two New Interactive Game Sensor-Based Hand Training Devices in Parkinson’s Disease
title Usability of Two New Interactive Game Sensor-Based Hand Training Devices in Parkinson’s Disease
title_full Usability of Two New Interactive Game Sensor-Based Hand Training Devices in Parkinson’s Disease
title_fullStr Usability of Two New Interactive Game Sensor-Based Hand Training Devices in Parkinson’s Disease
title_full_unstemmed Usability of Two New Interactive Game Sensor-Based Hand Training Devices in Parkinson’s Disease
title_short Usability of Two New Interactive Game Sensor-Based Hand Training Devices in Parkinson’s Disease
title_sort usability of two new interactive game sensor-based hand training devices in parkinson’s disease
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9416263/
https://www.ncbi.nlm.nih.gov/pubmed/36016039
http://dx.doi.org/10.3390/s22166278
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