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Vestibular rehabilitation with virtual reality in Ménière's disease

Virtual reality technology can provide a wide range of sensory stimuli to generate conflicts of varying degrees of complexity in a safe environment. OBJECTIVE: To verify the effect of a virtual reality-based balance rehabilitation program for patients with Menière's disease. METHOD: This observ...

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Autores principales: Garcia, Adriana Pontin, Ganança, Mauricio Malavasi, Cusin, Flávia Salvaterra, Tomaz, Andreza, Ganança, Fernando Freitas, Caovilla, Heloisa Helena
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Elsevier 2015
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9443828/
https://www.ncbi.nlm.nih.gov/pubmed/23743754
http://dx.doi.org/10.5935/1808-8694.20130064
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author Garcia, Adriana Pontin
Ganança, Mauricio Malavasi
Cusin, Flávia Salvaterra
Tomaz, Andreza
Ganança, Fernando Freitas
Caovilla, Heloisa Helena
author_facet Garcia, Adriana Pontin
Ganança, Mauricio Malavasi
Cusin, Flávia Salvaterra
Tomaz, Andreza
Ganança, Fernando Freitas
Caovilla, Heloisa Helena
author_sort Garcia, Adriana Pontin
collection PubMed
description Virtual reality technology can provide a wide range of sensory stimuli to generate conflicts of varying degrees of complexity in a safe environment. OBJECTIVE: To verify the effect of a virtual reality-based balance rehabilitation program for patients with Menière's disease. METHOD: This observational clinical study included 44 patients aged between 18 and 60 years diagnosed with Menière's disease submitted to a controlled randomized therapeutic intervention. The case and control groups took betahistine and followed a diet. Case group subjects underwent 12 rehabilitation sessions with virtual reality stimuli in a Balance Rehabilitation Unit (BRU™). Patients were assessed based on DHI scores, the dizziness visual analogue scale, and underwent posturography with virtual reality before and after the intervention. RESULTS: After the intervention, the case group showed significantly lower scores in DHI (p < 0.001) and in the dizziness visual analog scale (p = 0.012), and had significantly greater limit of stability areas (p = 0.016) than controls. CONCLUSION: Virtual reality-based balance rehabilitation effectively improved dizziness, quality of life, and limit of stability of patients with Menière's disease.
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spelling pubmed-94438282022-09-09 Vestibular rehabilitation with virtual reality in Ménière's disease Garcia, Adriana Pontin Ganança, Mauricio Malavasi Cusin, Flávia Salvaterra Tomaz, Andreza Ganança, Fernando Freitas Caovilla, Heloisa Helena Braz J Otorhinolaryngol Original Article Virtual reality technology can provide a wide range of sensory stimuli to generate conflicts of varying degrees of complexity in a safe environment. OBJECTIVE: To verify the effect of a virtual reality-based balance rehabilitation program for patients with Menière's disease. METHOD: This observational clinical study included 44 patients aged between 18 and 60 years diagnosed with Menière's disease submitted to a controlled randomized therapeutic intervention. The case and control groups took betahistine and followed a diet. Case group subjects underwent 12 rehabilitation sessions with virtual reality stimuli in a Balance Rehabilitation Unit (BRU™). Patients were assessed based on DHI scores, the dizziness visual analogue scale, and underwent posturography with virtual reality before and after the intervention. RESULTS: After the intervention, the case group showed significantly lower scores in DHI (p < 0.001) and in the dizziness visual analog scale (p = 0.012), and had significantly greater limit of stability areas (p = 0.016) than controls. CONCLUSION: Virtual reality-based balance rehabilitation effectively improved dizziness, quality of life, and limit of stability of patients with Menière's disease. Elsevier 2015-10-04 /pmc/articles/PMC9443828/ /pubmed/23743754 http://dx.doi.org/10.5935/1808-8694.20130064 Text en . https://creativecommons.org/licenses/by/4.0/This is an open access article under the CC BY license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Original Article
Garcia, Adriana Pontin
Ganança, Mauricio Malavasi
Cusin, Flávia Salvaterra
Tomaz, Andreza
Ganança, Fernando Freitas
Caovilla, Heloisa Helena
Vestibular rehabilitation with virtual reality in Ménière's disease
title Vestibular rehabilitation with virtual reality in Ménière's disease
title_full Vestibular rehabilitation with virtual reality in Ménière's disease
title_fullStr Vestibular rehabilitation with virtual reality in Ménière's disease
title_full_unstemmed Vestibular rehabilitation with virtual reality in Ménière's disease
title_short Vestibular rehabilitation with virtual reality in Ménière's disease
title_sort vestibular rehabilitation with virtual reality in ménière's disease
topic Original Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9443828/
https://www.ncbi.nlm.nih.gov/pubmed/23743754
http://dx.doi.org/10.5935/1808-8694.20130064
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