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CortexVR: Immersive analysis and training of cognitive executive functions of soccer players using virtual reality and machine learning
GOAL: This paper presents an immersive Virtual Reality (VR) system to analyze and train Executive Functions (EFs) of soccer players. EFs are important cognitive functions for athletes. They are a relevant quality that distinguishes amateurs from professionals. METHOD: The system is based on immersiv...
Autores principales: | Krupitzer, Christian, Naber, Jens, Stauffert, Jan-Philipp, Mayer, Jan, Spielmann, Jan, Ehmann, Paul, Boci, Noel, Bürkle, Maurice, Ho, André, Komorek, Clemens, Heinickel, Felix, Kounev, Samuel, Becker, Christian, Latoschik, Marc Erich |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9446155/ https://www.ncbi.nlm.nih.gov/pubmed/36081714 http://dx.doi.org/10.3389/fpsyg.2022.754732 |
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