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Augmented reality with algorithm animation and their effect on students’ emotions
Algorithm animations are a resource that assists in learning algorithms by visually displaying the behavior of an algorithm at a higher level of abstraction than source code. On the other hand, augmented reality is a technology that allows extending visible reality in a mobile device, which can resu...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer US
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9449290/ https://www.ncbi.nlm.nih.gov/pubmed/36090153 http://dx.doi.org/10.1007/s11042-022-13679-1 |
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author | Paredes-Velasco, Maximiliano Velázquez-Iturbide, J. Ángel Gómez-Ríos, Mónica |
author_facet | Paredes-Velasco, Maximiliano Velázquez-Iturbide, J. Ángel Gómez-Ríos, Mónica |
author_sort | Paredes-Velasco, Maximiliano |
collection | PubMed |
description | Algorithm animations are a resource that assists in learning algorithms by visually displaying the behavior of an algorithm at a higher level of abstraction than source code. On the other hand, augmented reality is a technology that allows extending visible reality in a mobile device, which can result in greater emotional well-being for the student. However, it is not clear how to integrate algorithm animations with augmented reality. The article makes two contributions to this concern. On the one hand, we describe an architecture that allows generating interactive algorithm animations, integrating them appropriately in the context of immersive augmented reality. This way the user can watch the source code of the algorithm, augmented with textual explanations, visualizations and animations of its behavior. We illustrate the use of the architecture by instantiating it to the well-known Dijkstra’s algorithm, resulting in an augmented reality tool that generates text, 2D and 3D visualizations. On the other hand, the influence of the tool on the user’s emotions has been studied by conducting an experience with face-to-face and online students. The results show that, with the joint use of augmented reality and visualizations, the students: experienced significantly more positive than negative emotions, experienced more agitation and stimulation than inactivity or calm, enjoyed as much as they expected, and their feeling of boredom decreased during the experience. However, students felt anxiety from the beginning and it increased with the use of augmented reality. The study also found that the face-to-face or online learning model influences emotions and learning outcomes with augmented reality. |
format | Online Article Text |
id | pubmed-9449290 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Springer US |
record_format | MEDLINE/PubMed |
spelling | pubmed-94492902022-09-07 Augmented reality with algorithm animation and their effect on students’ emotions Paredes-Velasco, Maximiliano Velázquez-Iturbide, J. Ángel Gómez-Ríos, Mónica Multimed Tools Appl Article Algorithm animations are a resource that assists in learning algorithms by visually displaying the behavior of an algorithm at a higher level of abstraction than source code. On the other hand, augmented reality is a technology that allows extending visible reality in a mobile device, which can result in greater emotional well-being for the student. However, it is not clear how to integrate algorithm animations with augmented reality. The article makes two contributions to this concern. On the one hand, we describe an architecture that allows generating interactive algorithm animations, integrating them appropriately in the context of immersive augmented reality. This way the user can watch the source code of the algorithm, augmented with textual explanations, visualizations and animations of its behavior. We illustrate the use of the architecture by instantiating it to the well-known Dijkstra’s algorithm, resulting in an augmented reality tool that generates text, 2D and 3D visualizations. On the other hand, the influence of the tool on the user’s emotions has been studied by conducting an experience with face-to-face and online students. The results show that, with the joint use of augmented reality and visualizations, the students: experienced significantly more positive than negative emotions, experienced more agitation and stimulation than inactivity or calm, enjoyed as much as they expected, and their feeling of boredom decreased during the experience. However, students felt anxiety from the beginning and it increased with the use of augmented reality. The study also found that the face-to-face or online learning model influences emotions and learning outcomes with augmented reality. Springer US 2022-09-07 2023 /pmc/articles/PMC9449290/ /pubmed/36090153 http://dx.doi.org/10.1007/s11042-022-13679-1 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Article Paredes-Velasco, Maximiliano Velázquez-Iturbide, J. Ángel Gómez-Ríos, Mónica Augmented reality with algorithm animation and their effect on students’ emotions |
title | Augmented reality with algorithm animation and their effect on students’ emotions |
title_full | Augmented reality with algorithm animation and their effect on students’ emotions |
title_fullStr | Augmented reality with algorithm animation and their effect on students’ emotions |
title_full_unstemmed | Augmented reality with algorithm animation and their effect on students’ emotions |
title_short | Augmented reality with algorithm animation and their effect on students’ emotions |
title_sort | augmented reality with algorithm animation and their effect on students’ emotions |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9449290/ https://www.ncbi.nlm.nih.gov/pubmed/36090153 http://dx.doi.org/10.1007/s11042-022-13679-1 |
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