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Human–robot creative interactions: Exploring creativity in artificial agents using a storytelling game

Creativity in social robots requires further attention in the interdisciplinary field of human–robot interaction (HRI). This study investigates the hypothesized connection between the perceived creative agency and the animacy of social robots. The goal of this work is to assess the relevance of robo...

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Autores principales: Sandoval, Eduardo Benítez, Sosa, Ricardo, Cappuccio, Massimiliano, Bednarz, Tomasz
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9449979/
https://www.ncbi.nlm.nih.gov/pubmed/36093209
http://dx.doi.org/10.3389/frobt.2022.695162
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author Sandoval, Eduardo Benítez
Sosa, Ricardo
Cappuccio, Massimiliano
Bednarz, Tomasz
author_facet Sandoval, Eduardo Benítez
Sosa, Ricardo
Cappuccio, Massimiliano
Bednarz, Tomasz
author_sort Sandoval, Eduardo Benítez
collection PubMed
description Creativity in social robots requires further attention in the interdisciplinary field of human–robot interaction (HRI). This study investigates the hypothesized connection between the perceived creative agency and the animacy of social robots. The goal of this work is to assess the relevance of robot movements in the attribution of creativity to robots. The results of this work inform the design of future human–robot creative interactions (HRCI). The study uses a storytelling game based on visual imagery inspired by the game “Story Cubes” to explore the perceived creative agency of social robots. This game is used to tell a classic story for children with an alternative ending. A 2 × 2 experiment was designed to compare two conditions: the robot telling the original version of the story and the robot plot twisting the end of the story. A Robotis Mini humanoid robot was used for the experiment, and we adapted the Short Scale of Creative Self (SSCS) to measure perceived creative agency in robots. We also used the Godspeed scale to explore different attributes of social robots in this setting. We did not obtain significant main effects of the robot movements or the story in the participants’ scores. However, we identified significant main effects of the robot movements in features of animacy, likeability, and perceived safety. This initial work encourages further studies experimenting with different robot embodiment and movements to evaluate the perceived creative agency in robots and inform the design of future robots that participate in creative interactions.
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spelling pubmed-94499792022-09-08 Human–robot creative interactions: Exploring creativity in artificial agents using a storytelling game Sandoval, Eduardo Benítez Sosa, Ricardo Cappuccio, Massimiliano Bednarz, Tomasz Front Robot AI Robotics and AI Creativity in social robots requires further attention in the interdisciplinary field of human–robot interaction (HRI). This study investigates the hypothesized connection between the perceived creative agency and the animacy of social robots. The goal of this work is to assess the relevance of robot movements in the attribution of creativity to robots. The results of this work inform the design of future human–robot creative interactions (HRCI). The study uses a storytelling game based on visual imagery inspired by the game “Story Cubes” to explore the perceived creative agency of social robots. This game is used to tell a classic story for children with an alternative ending. A 2 × 2 experiment was designed to compare two conditions: the robot telling the original version of the story and the robot plot twisting the end of the story. A Robotis Mini humanoid robot was used for the experiment, and we adapted the Short Scale of Creative Self (SSCS) to measure perceived creative agency in robots. We also used the Godspeed scale to explore different attributes of social robots in this setting. We did not obtain significant main effects of the robot movements or the story in the participants’ scores. However, we identified significant main effects of the robot movements in features of animacy, likeability, and perceived safety. This initial work encourages further studies experimenting with different robot embodiment and movements to evaluate the perceived creative agency in robots and inform the design of future robots that participate in creative interactions. Frontiers Media S.A. 2022-08-24 /pmc/articles/PMC9449979/ /pubmed/36093209 http://dx.doi.org/10.3389/frobt.2022.695162 Text en Copyright © 2022 Sandoval, Sosa, Cappuccio and Bednarz. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Robotics and AI
Sandoval, Eduardo Benítez
Sosa, Ricardo
Cappuccio, Massimiliano
Bednarz, Tomasz
Human–robot creative interactions: Exploring creativity in artificial agents using a storytelling game
title Human–robot creative interactions: Exploring creativity in artificial agents using a storytelling game
title_full Human–robot creative interactions: Exploring creativity in artificial agents using a storytelling game
title_fullStr Human–robot creative interactions: Exploring creativity in artificial agents using a storytelling game
title_full_unstemmed Human–robot creative interactions: Exploring creativity in artificial agents using a storytelling game
title_short Human–robot creative interactions: Exploring creativity in artificial agents using a storytelling game
title_sort human–robot creative interactions: exploring creativity in artificial agents using a storytelling game
topic Robotics and AI
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9449979/
https://www.ncbi.nlm.nih.gov/pubmed/36093209
http://dx.doi.org/10.3389/frobt.2022.695162
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