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A learning-based synthesis approach of reward asynchronous probabilistic games against the linear temporal logic winning condition
The traditional synthesis problem is usually solved by constructing a system that fulfills given specifications. The system is constantly interacting with the environment and is opposed to the environment. The problem can be further regarded as solving a two-player game (the system and its environme...
Autores principales: | , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
PeerJ Inc.
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9455281/ https://www.ncbi.nlm.nih.gov/pubmed/36091983 http://dx.doi.org/10.7717/peerj-cs.1094 |