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Co-designed mini-games for children with visual impairment: a pilot study on their usability

Digital games aimed at improving cognitive and/or motor-sensory skills need to be carefully designed to take into account the characteristics and needs of particular categories of users. Several novel mini-games explicitly aimed at children with visual impairment (VI) were co-designed by a multidisc...

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Detalles Bibliográficos
Autores principales: Battistin, Tiziana, Dalla Pozza, Nadir, Trentin, Silvia, Volpin, Giovanni, Franceschini, Andrea, Rodà, Antonio
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9461408/
https://www.ncbi.nlm.nih.gov/pubmed/36105660
http://dx.doi.org/10.1007/s11042-022-13665-7
Descripción
Sumario:Digital games aimed at improving cognitive and/or motor-sensory skills need to be carefully designed to take into account the characteristics and needs of particular categories of users. Several novel mini-games explicitly aimed at children with visual impairment (VI) were co-designed by a multidisciplinary team which involved computer engineers and a therapy team from the Robert Hollman Foundation (Padova, Italy). These games are played by children moving within a large-scale interactive environment – i.e., a floor portion placed under a motion capture system capable of tracking one or more people – with the game linking the players movements to the audio and visual output to produce meaningful interactions. We report on a pilot study of the usability of the system involving 11 children with VI. The results allowed us to improve the system and to define a set of guidelines useful for designers and developers of similar systems. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1007/s11042-022-13665-7.