Cargando…

The effect of strategy game types on inhibition

Past studies have shown evidence of transfer of learning in action video games, less so in other types, e.g. strategy games. Further, the transfer of learning from games to inhibitory control has yet to be examined from the perspectives of time constraint and logic contradiction. We examined the eff...

Descripción completa

Detalles Bibliográficos
Autores principales: Leong, Aaron Yew Cheong, Yong, Min Hooi, Lin, Mei-Hua
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Berlin Heidelberg 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9470634/
https://www.ncbi.nlm.nih.gov/pubmed/35020073
http://dx.doi.org/10.1007/s00426-021-01632-0
_version_ 1784788886693609472
author Leong, Aaron Yew Cheong
Yong, Min Hooi
Lin, Mei-Hua
author_facet Leong, Aaron Yew Cheong
Yong, Min Hooi
Lin, Mei-Hua
author_sort Leong, Aaron Yew Cheong
collection PubMed
description Past studies have shown evidence of transfer of learning in action video games, less so in other types, e.g. strategy games. Further, the transfer of learning from games to inhibitory control has yet to be examined from the perspectives of time constraint and logic contradiction. We examined the effect of strategy games (puzzle, turn-based strategy ‘TBS’, and real-time strategy ‘RTS’) on inhibition (response inhibition and distractor inhibition) and cerebral hemispheric activation over 4 weeks. We predicted that compared to RTS, puzzle and TBS games would (1) improve response and distractor inhibition, and (2) increase cerebral hemispheric activation demonstrating increased inhibitory control. A total of 67 non-habitual video game players (M(age) = 21.63 years old, SD = 2.12) played one of three games: puzzle (n = 19), TBS (n = 24) or RTS (n = 24) for 4 weeks on their smartphones. Participants completed three inhibition tasks, working memory (WM), and had their tympanic membrane temperature (TMT) taken from each ear before and after playing the games. Results showed that only the puzzle game group showed an improved response inhibition while controlling for WM. There were no significant changes in the distractor inhibition tasks. We also found that there was an increase in left TMT while playing RTS, suggesting the presence of increased impulsivity in RTS. Our findings suggest that puzzle games involving logical contradiction could improve response inhibition, showing potential as a tool for inhibition training.
format Online
Article
Text
id pubmed-9470634
institution National Center for Biotechnology Information
language English
publishDate 2022
publisher Springer Berlin Heidelberg
record_format MEDLINE/PubMed
spelling pubmed-94706342022-09-15 The effect of strategy game types on inhibition Leong, Aaron Yew Cheong Yong, Min Hooi Lin, Mei-Hua Psychol Res Original Article Past studies have shown evidence of transfer of learning in action video games, less so in other types, e.g. strategy games. Further, the transfer of learning from games to inhibitory control has yet to be examined from the perspectives of time constraint and logic contradiction. We examined the effect of strategy games (puzzle, turn-based strategy ‘TBS’, and real-time strategy ‘RTS’) on inhibition (response inhibition and distractor inhibition) and cerebral hemispheric activation over 4 weeks. We predicted that compared to RTS, puzzle and TBS games would (1) improve response and distractor inhibition, and (2) increase cerebral hemispheric activation demonstrating increased inhibitory control. A total of 67 non-habitual video game players (M(age) = 21.63 years old, SD = 2.12) played one of three games: puzzle (n = 19), TBS (n = 24) or RTS (n = 24) for 4 weeks on their smartphones. Participants completed three inhibition tasks, working memory (WM), and had their tympanic membrane temperature (TMT) taken from each ear before and after playing the games. Results showed that only the puzzle game group showed an improved response inhibition while controlling for WM. There were no significant changes in the distractor inhibition tasks. We also found that there was an increase in left TMT while playing RTS, suggesting the presence of increased impulsivity in RTS. Our findings suggest that puzzle games involving logical contradiction could improve response inhibition, showing potential as a tool for inhibition training. Springer Berlin Heidelberg 2022-01-12 2022 /pmc/articles/PMC9470634/ /pubmed/35020073 http://dx.doi.org/10.1007/s00426-021-01632-0 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Original Article
Leong, Aaron Yew Cheong
Yong, Min Hooi
Lin, Mei-Hua
The effect of strategy game types on inhibition
title The effect of strategy game types on inhibition
title_full The effect of strategy game types on inhibition
title_fullStr The effect of strategy game types on inhibition
title_full_unstemmed The effect of strategy game types on inhibition
title_short The effect of strategy game types on inhibition
title_sort effect of strategy game types on inhibition
topic Original Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9470634/
https://www.ncbi.nlm.nih.gov/pubmed/35020073
http://dx.doi.org/10.1007/s00426-021-01632-0
work_keys_str_mv AT leongaaronyewcheong theeffectofstrategygametypesoninhibition
AT yongminhooi theeffectofstrategygametypesoninhibition
AT linmeihua theeffectofstrategygametypesoninhibition
AT leongaaronyewcheong effectofstrategygametypesoninhibition
AT yongminhooi effectofstrategygametypesoninhibition
AT linmeihua effectofstrategygametypesoninhibition