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GTIP: A Gaming-Based Topic Influence Percolation Model for Semantic Overlapping Community Detection

Community detection in semantic social networks is a crucial issue in online social network analysis, and has received extensive attention from researchers in various fields. Different conventional methods discover semantic communities based merely on users’ preferences towards global topics, ignori...

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Detalles Bibliográficos
Autores principales: Yang, Hailu, Zhang, Jin, Ding, Xiaoyu, Chen, Chen, Wang, Lili
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9498074/
https://www.ncbi.nlm.nih.gov/pubmed/36141160
http://dx.doi.org/10.3390/e24091274
Descripción
Sumario:Community detection in semantic social networks is a crucial issue in online social network analysis, and has received extensive attention from researchers in various fields. Different conventional methods discover semantic communities based merely on users’ preferences towards global topics, ignoring the influence of topics themselves and the impact of topic propagation in community detection. To better cope with such situations, we propose a Gaming-based Topic Influence Percolation model (GTIP) for semantic overlapping community detection. In our approach, community formation is modeled as a seed expansion process. The seeds are individuals holding high influence topics and the expansion is modeled as a modified percolation process. We use the concept of payoff in game theory to decide whether to allow neighbors to accept the passed topics, which is more in line with the real social environment. We compare GTIP with four traditional (GN, FN, LFM, COPRA) and seven representative (CUT, TURCM, LCTA, ACQ, DEEP, BTLSC, SCE) semantic community detection methods. The results show that our method is closer to ground truth in synthetic networks and has a higher semantic modularity in real networks.