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Surprisingly high prevalence rates of severe psychological distress among consumers who purchase loot boxes in video games
Loot boxes are randomised rewards available in some video games, often purchasable for real-world money. Loot boxes have been likened to conventional forms of gambling and may satisfy legal requirements to be considered bona fide gambling in some jurisdictions. Research has consistently shown that p...
Autores principales: | Drummond, Aaron, Hall, Lauren C., Sauer, James D. |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9514709/ https://www.ncbi.nlm.nih.gov/pubmed/36167899 http://dx.doi.org/10.1038/s41598-022-20549-1 |
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