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Innovative gamification and outreach tools to raise awareness about antimicrobial resistance
Since 2017, the SWICEU team has developed various informative actions and innovative gamification supports to educate and raise awareness about antimicrobial resistance (AMR) and the correct use of antibiotics among the general population especially among young people. This case study presents the r...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9520167/ https://www.ncbi.nlm.nih.gov/pubmed/36187952 http://dx.doi.org/10.3389/fmicb.2022.977319 |
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author | Tarín-Pelló, Antonio Marco-Crespo, Elisa Suay-García, Beatriz Galiana-Roselló, Carolina Bueso-Bordils, José I. Pérez-Gracia, María-Teresa |
author_facet | Tarín-Pelló, Antonio Marco-Crespo, Elisa Suay-García, Beatriz Galiana-Roselló, Carolina Bueso-Bordils, José I. Pérez-Gracia, María-Teresa |
author_sort | Tarín-Pelló, Antonio |
collection | PubMed |
description | Since 2017, the SWICEU team has developed various informative actions and innovative gamification supports to educate and raise awareness about antimicrobial resistance (AMR) and the correct use of antibiotics among the general population especially among young people. This case study presents the results obtained in the last 5 years with the strategies carried out by this team, composed of students and professors of Health Sciences, Industrial Design Engineering, and Communication Sciences at CEU Cardenal Herrera University (CEU UCH) in Valencia (Spain). Over the past 5 years, playful educational supports have been developed to make the health problem of bacterial resistance and the action of antibiotics more understandable among young people. The dissemination media used, with the same objective of teaching and raising awareness about AMR in a creative and innovative way, have been selected according to the trends in digital communication and use of scientific and health content provided by the most recent studies carried out among the Spanish population. These strategies have included decalogues or “tips” with useful advice, infographics, YouTube videos, Twitter threads, online challenges on Kahoot, stories on Instagram, use of QR codes, etc. These actions have also obtained diffusion in the media and have been awarded by different national and international entities. The good results obtained in the case under study allow us to establish recommendations for the design of innovative educational gamification and dissemination supports on AMR, especially aimed at younger audiences. |
format | Online Article Text |
id | pubmed-9520167 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-95201672022-09-30 Innovative gamification and outreach tools to raise awareness about antimicrobial resistance Tarín-Pelló, Antonio Marco-Crespo, Elisa Suay-García, Beatriz Galiana-Roselló, Carolina Bueso-Bordils, José I. Pérez-Gracia, María-Teresa Front Microbiol Microbiology Since 2017, the SWICEU team has developed various informative actions and innovative gamification supports to educate and raise awareness about antimicrobial resistance (AMR) and the correct use of antibiotics among the general population especially among young people. This case study presents the results obtained in the last 5 years with the strategies carried out by this team, composed of students and professors of Health Sciences, Industrial Design Engineering, and Communication Sciences at CEU Cardenal Herrera University (CEU UCH) in Valencia (Spain). Over the past 5 years, playful educational supports have been developed to make the health problem of bacterial resistance and the action of antibiotics more understandable among young people. The dissemination media used, with the same objective of teaching and raising awareness about AMR in a creative and innovative way, have been selected according to the trends in digital communication and use of scientific and health content provided by the most recent studies carried out among the Spanish population. These strategies have included decalogues or “tips” with useful advice, infographics, YouTube videos, Twitter threads, online challenges on Kahoot, stories on Instagram, use of QR codes, etc. These actions have also obtained diffusion in the media and have been awarded by different national and international entities. The good results obtained in the case under study allow us to establish recommendations for the design of innovative educational gamification and dissemination supports on AMR, especially aimed at younger audiences. Frontiers Media S.A. 2022-09-15 /pmc/articles/PMC9520167/ /pubmed/36187952 http://dx.doi.org/10.3389/fmicb.2022.977319 Text en Copyright © 2022 Tarín-Pelló, Marco-Crespo, Suay-García, Galiana-Roselló, Bueso-Bordils and Pérez-Gracia. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Microbiology Tarín-Pelló, Antonio Marco-Crespo, Elisa Suay-García, Beatriz Galiana-Roselló, Carolina Bueso-Bordils, José I. Pérez-Gracia, María-Teresa Innovative gamification and outreach tools to raise awareness about antimicrobial resistance |
title | Innovative gamification and outreach tools to raise awareness about antimicrobial resistance |
title_full | Innovative gamification and outreach tools to raise awareness about antimicrobial resistance |
title_fullStr | Innovative gamification and outreach tools to raise awareness about antimicrobial resistance |
title_full_unstemmed | Innovative gamification and outreach tools to raise awareness about antimicrobial resistance |
title_short | Innovative gamification and outreach tools to raise awareness about antimicrobial resistance |
title_sort | innovative gamification and outreach tools to raise awareness about antimicrobial resistance |
topic | Microbiology |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9520167/ https://www.ncbi.nlm.nih.gov/pubmed/36187952 http://dx.doi.org/10.3389/fmicb.2022.977319 |
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