Cargando…

Gamification in Therapeutic Rehabilitation of Distal Radial and Ulnar Fracture: A Case Report

Gamification is a novel interventional approach to functional recovery and rehabilitation. We present a novel gamification rehabilitation case of a 38-year-old female referred to the physiotherapy department for post-distal radial fracture rehabilitation. She was managed with closed reduction and in...

Descripción completa

Detalles Bibliográficos
Autores principales: Naqvi, Waqar M, Qureshi, Moh'd Irshad
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Cureus 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9521513/
https://www.ncbi.nlm.nih.gov/pubmed/36185862
http://dx.doi.org/10.7759/cureus.28586
_version_ 1784799856010723328
author Naqvi, Waqar M
Qureshi, Moh'd Irshad
author_facet Naqvi, Waqar M
Qureshi, Moh'd Irshad
author_sort Naqvi, Waqar M
collection PubMed
description Gamification is a novel interventional approach to functional recovery and rehabilitation. We present a novel gamification rehabilitation case of a 38-year-old female referred to the physiotherapy department for post-distal radial fracture rehabilitation. She was managed with closed reduction and internal fixation (CRIF) using two Kirschner wires (K-wires) after falling on an outstretched hand in a road traffic accident with a two-wheeler. Gamification intervention was provided to the patient for four weeks. We used pre- and post-intervention outcome measures for pain, range of motion, grip strength, and hand function. There was a substantial improvement in all outcome measures after four weeks of gamification intervention.
format Online
Article
Text
id pubmed-9521513
institution National Center for Biotechnology Information
language English
publishDate 2022
publisher Cureus
record_format MEDLINE/PubMed
spelling pubmed-95215132022-09-30 Gamification in Therapeutic Rehabilitation of Distal Radial and Ulnar Fracture: A Case Report Naqvi, Waqar M Qureshi, Moh'd Irshad Cureus Physical Medicine & Rehabilitation Gamification is a novel interventional approach to functional recovery and rehabilitation. We present a novel gamification rehabilitation case of a 38-year-old female referred to the physiotherapy department for post-distal radial fracture rehabilitation. She was managed with closed reduction and internal fixation (CRIF) using two Kirschner wires (K-wires) after falling on an outstretched hand in a road traffic accident with a two-wheeler. Gamification intervention was provided to the patient for four weeks. We used pre- and post-intervention outcome measures for pain, range of motion, grip strength, and hand function. There was a substantial improvement in all outcome measures after four weeks of gamification intervention. Cureus 2022-08-30 /pmc/articles/PMC9521513/ /pubmed/36185862 http://dx.doi.org/10.7759/cureus.28586 Text en Copyright © 2022, Naqvi et al. https://creativecommons.org/licenses/by/3.0/This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Physical Medicine & Rehabilitation
Naqvi, Waqar M
Qureshi, Moh'd Irshad
Gamification in Therapeutic Rehabilitation of Distal Radial and Ulnar Fracture: A Case Report
title Gamification in Therapeutic Rehabilitation of Distal Radial and Ulnar Fracture: A Case Report
title_full Gamification in Therapeutic Rehabilitation of Distal Radial and Ulnar Fracture: A Case Report
title_fullStr Gamification in Therapeutic Rehabilitation of Distal Radial and Ulnar Fracture: A Case Report
title_full_unstemmed Gamification in Therapeutic Rehabilitation of Distal Radial and Ulnar Fracture: A Case Report
title_short Gamification in Therapeutic Rehabilitation of Distal Radial and Ulnar Fracture: A Case Report
title_sort gamification in therapeutic rehabilitation of distal radial and ulnar fracture: a case report
topic Physical Medicine & Rehabilitation
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9521513/
https://www.ncbi.nlm.nih.gov/pubmed/36185862
http://dx.doi.org/10.7759/cureus.28586
work_keys_str_mv AT naqviwaqarm gamificationintherapeuticrehabilitationofdistalradialandulnarfractureacasereport
AT qureshimohdirshad gamificationintherapeuticrehabilitationofdistalradialandulnarfractureacasereport