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No effect of short term exposure to gambling like reward systems on post game risk taking
Is engaging with gambling-like video game rewards a risk factor for future gambling? Despite speculation, there are no direct experimental tests of this “gateway hypothesis”. We test a mechanism that might support this pathway: the effects of engaging with gambling-like reward mechanisms on risk-tak...
Autores principales: | , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9537418/ https://www.ncbi.nlm.nih.gov/pubmed/36202911 http://dx.doi.org/10.1038/s41598-022-21222-3 |
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author | D’Amico, Nicholas J. Drummond, Aaron de Salas, Kristy Lewis, Ian Waugh, Callan Bannister, Breanna Sauer, James D. |
author_facet | D’Amico, Nicholas J. Drummond, Aaron de Salas, Kristy Lewis, Ian Waugh, Callan Bannister, Breanna Sauer, James D. |
author_sort | D’Amico, Nicholas J. |
collection | PubMed |
description | Is engaging with gambling-like video game rewards a risk factor for future gambling? Despite speculation, there are no direct experimental tests of this “gateway hypothesis”. We test a mechanism that might support this pathway: the effects of engaging with gambling-like reward mechanisms on risk-taking. We tested the hypothesis that players exposed to gambling-like rewards (i.e., randomised rewards delivered via a loot box) would show increased risk-taking compared to players in fixed and no reward control conditions. 153 participants (M(age) = 25) completed twenty minutes of gameplay—including exposure to one of the three reward conditions—before completing a gamified, online version of the Balloon Analogue Risk Task (BART). Self-reports of gambling and loot box engagement were collected via the Problem Gambling Severity Index, and Risky Loot-Box Index. Bayesian t-tests comparing BART scores across reward conditions provided moderate to strong evidence for a null effect of condition on risk-taking (BF = 4.05–10.64). Null effects were not moderated by players’ problem gambling symptomatology. A Spearman correlation between past loot box engagement and self-reported gambling severity (r(s) = 0.35) aligned with existing literature. Our data speak against a “gateway” hypothesis, but add support to the notion that problem gambling symptoms might make players vulnerable to overspending on loot boxes. |
format | Online Article Text |
id | pubmed-9537418 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-95374182022-10-08 No effect of short term exposure to gambling like reward systems on post game risk taking D’Amico, Nicholas J. Drummond, Aaron de Salas, Kristy Lewis, Ian Waugh, Callan Bannister, Breanna Sauer, James D. Sci Rep Article Is engaging with gambling-like video game rewards a risk factor for future gambling? Despite speculation, there are no direct experimental tests of this “gateway hypothesis”. We test a mechanism that might support this pathway: the effects of engaging with gambling-like reward mechanisms on risk-taking. We tested the hypothesis that players exposed to gambling-like rewards (i.e., randomised rewards delivered via a loot box) would show increased risk-taking compared to players in fixed and no reward control conditions. 153 participants (M(age) = 25) completed twenty minutes of gameplay—including exposure to one of the three reward conditions—before completing a gamified, online version of the Balloon Analogue Risk Task (BART). Self-reports of gambling and loot box engagement were collected via the Problem Gambling Severity Index, and Risky Loot-Box Index. Bayesian t-tests comparing BART scores across reward conditions provided moderate to strong evidence for a null effect of condition on risk-taking (BF = 4.05–10.64). Null effects were not moderated by players’ problem gambling symptomatology. A Spearman correlation between past loot box engagement and self-reported gambling severity (r(s) = 0.35) aligned with existing literature. Our data speak against a “gateway” hypothesis, but add support to the notion that problem gambling symptoms might make players vulnerable to overspending on loot boxes. Nature Publishing Group UK 2022-10-06 /pmc/articles/PMC9537418/ /pubmed/36202911 http://dx.doi.org/10.1038/s41598-022-21222-3 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Article D’Amico, Nicholas J. Drummond, Aaron de Salas, Kristy Lewis, Ian Waugh, Callan Bannister, Breanna Sauer, James D. No effect of short term exposure to gambling like reward systems on post game risk taking |
title | No effect of short term exposure to gambling like reward systems on post game risk taking |
title_full | No effect of short term exposure to gambling like reward systems on post game risk taking |
title_fullStr | No effect of short term exposure to gambling like reward systems on post game risk taking |
title_full_unstemmed | No effect of short term exposure to gambling like reward systems on post game risk taking |
title_short | No effect of short term exposure to gambling like reward systems on post game risk taking |
title_sort | no effect of short term exposure to gambling like reward systems on post game risk taking |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9537418/ https://www.ncbi.nlm.nih.gov/pubmed/36202911 http://dx.doi.org/10.1038/s41598-022-21222-3 |
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