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A randomized controlled trial on virtual reality distraction during venous cannulation in young children

BACKGROUND AND OBJECTIVES: Pain management in children is often inadequate, and the single most common painful procedure in children who are hospitalized is needle procedures. Virtual reality (VR) has been shown to decrease anxiety and pain in children undergoing painful procedures primarily in chil...

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Autores principales: Thybo, Kasper H., Friis, Susanne M., Aagaard, Gitte, Jensen, Claus S., Dyekjær, Charlotte D., Jørgensen, Casper Haslund, Walther‐Larsen, Søren
Formato: Online Artículo Texto
Lenguaje:English
Publicado: John Wiley and Sons Inc. 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9545199/
https://www.ncbi.nlm.nih.gov/pubmed/35898121
http://dx.doi.org/10.1111/aas.14120
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author Thybo, Kasper H.
Friis, Susanne M.
Aagaard, Gitte
Jensen, Claus S.
Dyekjær, Charlotte D.
Jørgensen, Casper Haslund
Walther‐Larsen, Søren
author_facet Thybo, Kasper H.
Friis, Susanne M.
Aagaard, Gitte
Jensen, Claus S.
Dyekjær, Charlotte D.
Jørgensen, Casper Haslund
Walther‐Larsen, Søren
author_sort Thybo, Kasper H.
collection PubMed
description BACKGROUND AND OBJECTIVES: Pain management in children is often inadequate, and the single most common painful procedure in children who are hospitalized is needle procedures. Virtual reality (VR) has been shown to decrease anxiety and pain in children undergoing painful procedures primarily in children from the age of 7 years. Our aim for this study is to investigate patient satisfaction and pain reduction by using a three‐dimensional VR interactive game as a distraction in 4–7 years old children during venous cannulation. METHODS: In this randomized clinical trial, we enrolled 106 children aged 4–7 years who were scheduled for venous cannulation. Patients assigned to the control group were adherent to standard of care, including topical numbing cream, positioning, and distraction in this group by games of choice on a tablet/smartphone. In the study group, children were adherent to standard of care and were distracted by an interactive VR game. Primary outcomes were patient satisfaction and the procedural pain assessed by using Wong–Baker Faces Pain Rating Scale; secondary outcomes were the procedural time and any adverse events. RESULTS: We found an overall high level of patient satisfaction with our regime of topical numbing cream, positioning, and distraction. The primary outcome of pain during the procedure was median 20 mm (IQR 0–40) and 20 mm (IQR 0–55) (Wong–Baker 0–100 mm) in the VR group and the control group, respectively (difference: 0 mm, 95%CI: 0–20, p = .19). No significant difference was found in procedural times. The number of adverse effects was low, with no significant difference between the two groups. CONCLUSIONS: VR distraction is an acceptable form of distraction for children 4–7 years old when combined with topical numbing cream and positioning during preoperative venous cannulation. No difference was found between VR‐ and smartphone/tablet distraction.
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spelling pubmed-95451992022-10-14 A randomized controlled trial on virtual reality distraction during venous cannulation in young children Thybo, Kasper H. Friis, Susanne M. Aagaard, Gitte Jensen, Claus S. Dyekjær, Charlotte D. Jørgensen, Casper Haslund Walther‐Larsen, Søren Acta Anaesthesiol Scand General Anaesthesia BACKGROUND AND OBJECTIVES: Pain management in children is often inadequate, and the single most common painful procedure in children who are hospitalized is needle procedures. Virtual reality (VR) has been shown to decrease anxiety and pain in children undergoing painful procedures primarily in children from the age of 7 years. Our aim for this study is to investigate patient satisfaction and pain reduction by using a three‐dimensional VR interactive game as a distraction in 4–7 years old children during venous cannulation. METHODS: In this randomized clinical trial, we enrolled 106 children aged 4–7 years who were scheduled for venous cannulation. Patients assigned to the control group were adherent to standard of care, including topical numbing cream, positioning, and distraction in this group by games of choice on a tablet/smartphone. In the study group, children were adherent to standard of care and were distracted by an interactive VR game. Primary outcomes were patient satisfaction and the procedural pain assessed by using Wong–Baker Faces Pain Rating Scale; secondary outcomes were the procedural time and any adverse events. RESULTS: We found an overall high level of patient satisfaction with our regime of topical numbing cream, positioning, and distraction. The primary outcome of pain during the procedure was median 20 mm (IQR 0–40) and 20 mm (IQR 0–55) (Wong–Baker 0–100 mm) in the VR group and the control group, respectively (difference: 0 mm, 95%CI: 0–20, p = .19). No significant difference was found in procedural times. The number of adverse effects was low, with no significant difference between the two groups. CONCLUSIONS: VR distraction is an acceptable form of distraction for children 4–7 years old when combined with topical numbing cream and positioning during preoperative venous cannulation. No difference was found between VR‐ and smartphone/tablet distraction. John Wiley and Sons Inc. 2022-08-11 2022-10 /pmc/articles/PMC9545199/ /pubmed/35898121 http://dx.doi.org/10.1111/aas.14120 Text en © 2022 The Authors. Acta Anaesthesiologica Scandinavica published by John Wiley & Sons Ltd on behalf of Acta Anaesthesiologica Scandinavica Foundation. https://creativecommons.org/licenses/by-nc-nd/4.0/This is an open access article under the terms of the http://creativecommons.org/licenses/by-nc-nd/4.0/ (https://creativecommons.org/licenses/by-nc-nd/4.0/) License, which permits use and distribution in any medium, provided the original work is properly cited, the use is non‐commercial and no modifications or adaptations are made.
spellingShingle General Anaesthesia
Thybo, Kasper H.
Friis, Susanne M.
Aagaard, Gitte
Jensen, Claus S.
Dyekjær, Charlotte D.
Jørgensen, Casper Haslund
Walther‐Larsen, Søren
A randomized controlled trial on virtual reality distraction during venous cannulation in young children
title A randomized controlled trial on virtual reality distraction during venous cannulation in young children
title_full A randomized controlled trial on virtual reality distraction during venous cannulation in young children
title_fullStr A randomized controlled trial on virtual reality distraction during venous cannulation in young children
title_full_unstemmed A randomized controlled trial on virtual reality distraction during venous cannulation in young children
title_short A randomized controlled trial on virtual reality distraction during venous cannulation in young children
title_sort randomized controlled trial on virtual reality distraction during venous cannulation in young children
topic General Anaesthesia
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9545199/
https://www.ncbi.nlm.nih.gov/pubmed/35898121
http://dx.doi.org/10.1111/aas.14120
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