Cargando…

Personal and psychophysiological characteristics of the witness experience of cyberaggression in virtual reality

INTRODUCTION: The integration of virtual reality into everyday life is changing sociocultural practices, including those related to cyberaggression, which causes negative consequences for mental health and well-being. Particular attention needs to be paid to the poorly researched but widespread role...

Descripción completa

Detalles Bibliográficos
Autores principales: Soldatova, G., Chigarkova, S., Nikonova, E., Vinitskiy, D.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Cambridge University Press 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9564712/
http://dx.doi.org/10.1192/j.eurpsy.2022.580
_version_ 1784808713274523648
author Soldatova, G.
Chigarkova, S.
Nikonova, E.
Vinitskiy, D.
author_facet Soldatova, G.
Chigarkova, S.
Nikonova, E.
Vinitskiy, D.
author_sort Soldatova, G.
collection PubMed
description INTRODUCTION: The integration of virtual reality into everyday life is changing sociocultural practices, including those related to cyberaggression, which causes negative consequences for mental health and well-being. Particular attention needs to be paid to the poorly researched but widespread roles of bystanders and defenders in cyberaggression (Machackova, 2020; Polanco-Levican, Salvo-Garrido, 2021). OBJECTIVES: The aim is to study the behavioral witness strategies in cyberaggression in VR and their relation to personal and psychophysiological characteristics. METHODS: 50 adolescents aged 14-18 years old (50% female) witnessed cyberaggression in an experimental situation in the virtual space of VR-chat. Participants also filled Ten-Item Personality Inventory (Gosling et al., 2003; Egorova, Parshikova, 2016), I7-Impulsiveness (Eysenck, Eysenck, 1985; Kornilova, Dolnikova, 2011), Prosocial Behaviour (Furmanov, Kuhtova, 1998). To determine the functional state Heart rate variability (UPTF 1/30 Psychophysiologist, Mediсom) was measured before and after the experiment. RESULTS: Behavioral strategies in VR-aggression were divided into uninvolved bystanders (58%) and defenders (42%). All participants experienced stress and functional state decline when faced with cyberaggression, but the defenders were more affected (U=207, p<0.043). Defenders were more likely to have higher social responsibility (U=207, p<0.056) and lower neuroticism (U=208, p<0.054). There were no significant differences in impulsiveness. CONCLUSIONS: Cyberaggression in a virtual environment is stressful, especially for active defenders, who are more included in the situation compared to passive bystanders. The prosocial role of a defender rather than a passive bystander may be related to such characteristics as social responsibility and emotional stability, but not to impulsiveness. The research was supported by RSF (project No. 18-18-00365) DISCLOSURE: This work was supported by the Russian Science Foundation, project # 18-18-00365.
format Online
Article
Text
id pubmed-9564712
institution National Center for Biotechnology Information
language English
publishDate 2022
publisher Cambridge University Press
record_format MEDLINE/PubMed
spelling pubmed-95647122022-10-17 Personal and psychophysiological characteristics of the witness experience of cyberaggression in virtual reality Soldatova, G. Chigarkova, S. Nikonova, E. Vinitskiy, D. Eur Psychiatry Abstract INTRODUCTION: The integration of virtual reality into everyday life is changing sociocultural practices, including those related to cyberaggression, which causes negative consequences for mental health and well-being. Particular attention needs to be paid to the poorly researched but widespread roles of bystanders and defenders in cyberaggression (Machackova, 2020; Polanco-Levican, Salvo-Garrido, 2021). OBJECTIVES: The aim is to study the behavioral witness strategies in cyberaggression in VR and their relation to personal and psychophysiological characteristics. METHODS: 50 adolescents aged 14-18 years old (50% female) witnessed cyberaggression in an experimental situation in the virtual space of VR-chat. Participants also filled Ten-Item Personality Inventory (Gosling et al., 2003; Egorova, Parshikova, 2016), I7-Impulsiveness (Eysenck, Eysenck, 1985; Kornilova, Dolnikova, 2011), Prosocial Behaviour (Furmanov, Kuhtova, 1998). To determine the functional state Heart rate variability (UPTF 1/30 Psychophysiologist, Mediсom) was measured before and after the experiment. RESULTS: Behavioral strategies in VR-aggression were divided into uninvolved bystanders (58%) and defenders (42%). All participants experienced stress and functional state decline when faced with cyberaggression, but the defenders were more affected (U=207, p<0.043). Defenders were more likely to have higher social responsibility (U=207, p<0.056) and lower neuroticism (U=208, p<0.054). There were no significant differences in impulsiveness. CONCLUSIONS: Cyberaggression in a virtual environment is stressful, especially for active defenders, who are more included in the situation compared to passive bystanders. The prosocial role of a defender rather than a passive bystander may be related to such characteristics as social responsibility and emotional stability, but not to impulsiveness. The research was supported by RSF (project No. 18-18-00365) DISCLOSURE: This work was supported by the Russian Science Foundation, project # 18-18-00365. Cambridge University Press 2022-09-01 /pmc/articles/PMC9564712/ http://dx.doi.org/10.1192/j.eurpsy.2022.580 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Abstract
Soldatova, G.
Chigarkova, S.
Nikonova, E.
Vinitskiy, D.
Personal and psychophysiological characteristics of the witness experience of cyberaggression in virtual reality
title Personal and psychophysiological characteristics of the witness experience of cyberaggression in virtual reality
title_full Personal and psychophysiological characteristics of the witness experience of cyberaggression in virtual reality
title_fullStr Personal and psychophysiological characteristics of the witness experience of cyberaggression in virtual reality
title_full_unstemmed Personal and psychophysiological characteristics of the witness experience of cyberaggression in virtual reality
title_short Personal and psychophysiological characteristics of the witness experience of cyberaggression in virtual reality
title_sort personal and psychophysiological characteristics of the witness experience of cyberaggression in virtual reality
topic Abstract
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9564712/
http://dx.doi.org/10.1192/j.eurpsy.2022.580
work_keys_str_mv AT soldatovag personalandpsychophysiologicalcharacteristicsofthewitnessexperienceofcyberaggressioninvirtualreality
AT chigarkovas personalandpsychophysiologicalcharacteristicsofthewitnessexperienceofcyberaggressioninvirtualreality
AT nikonovae personalandpsychophysiologicalcharacteristicsofthewitnessexperienceofcyberaggressioninvirtualreality
AT vinitskiyd personalandpsychophysiologicalcharacteristicsofthewitnessexperienceofcyberaggressioninvirtualreality