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The moderating role of mental health on the association between gaming time and gaming disorder symtoms
INTRODUCTION: Video games are among the most popular leisure time activities. While majority of gamers play in a healthy manner, a minority shows gaming disorder (GD) symptoms and experiences detrimenting effects in their lives. Even though gaming time is moderately associated with gaming disorder s...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Cambridge University Press
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9566136/ http://dx.doi.org/10.1192/j.eurpsy.2022.246 |
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author | Koncz, P. Demetrovics, Z. Paksi, B. Magi, A. Eisinger, A. Király, O. |
author_facet | Koncz, P. Demetrovics, Z. Paksi, B. Magi, A. Eisinger, A. Király, O. |
author_sort | Koncz, P. |
collection | PubMed |
description | INTRODUCTION: Video games are among the most popular leisure time activities. While majority of gamers play in a healthy manner, a minority shows gaming disorder (GD) symptoms and experiences detrimenting effects in their lives. Even though gaming time is moderately associated with gaming disorder symtoms, research suggests that it is not a reliable predictor by itself. OBJECTIVES: The aim of the present study is to explore whether depression symptoms, self-esteem, attention-deficit/hyperactivity disorder (ADHD) and escapism (when gaming is motivated by the avoidance of everyday problems) moderate the association between gaming time and GD symptoms and whether this is different for boys and girls. METHODS: Data was collected from a representative sample of 5(th) grade students of public education institutions in Budapest. Sample selection was carried out by one-step sampling stratified for school type, district, and maintainer; the sampling unit was the class. Data from 2126 students were analyzed (49.3% male, mean age 10.7 years, SD=0.54). RESULTS: Depression symptoms moderated the association between gaming time and GD symtoms in both genders. For those with higher depression symptoms the aforementioned association was stronger. Furthermore, self-esteem had a moderator effect only among girls, while escapism motivation and ADHD only among boys. In these cases, the association between gaming time and GD symptoms was stronger among those with lower self-esteem, and higher ADHD and escapism scores. CONCLUSIONS: Results suggest that gaming time is more strongly connected to GD symptoms in certain conditions, but its predictive value is limited even in those cases. DISCLOSURE: Funding statement: This study was supported by the Hungarian National Research, Development and Innovation Office (KKP126835). Orsolya Király was supported by the János Bolyai Research Scholarship of the Hungarian Academy of Sciences and by the ÚNKP-21-5 |
format | Online Article Text |
id | pubmed-9566136 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Cambridge University Press |
record_format | MEDLINE/PubMed |
spelling | pubmed-95661362022-10-17 The moderating role of mental health on the association between gaming time and gaming disorder symtoms Koncz, P. Demetrovics, Z. Paksi, B. Magi, A. Eisinger, A. Király, O. Eur Psychiatry Abstract INTRODUCTION: Video games are among the most popular leisure time activities. While majority of gamers play in a healthy manner, a minority shows gaming disorder (GD) symptoms and experiences detrimenting effects in their lives. Even though gaming time is moderately associated with gaming disorder symtoms, research suggests that it is not a reliable predictor by itself. OBJECTIVES: The aim of the present study is to explore whether depression symptoms, self-esteem, attention-deficit/hyperactivity disorder (ADHD) and escapism (when gaming is motivated by the avoidance of everyday problems) moderate the association between gaming time and GD symptoms and whether this is different for boys and girls. METHODS: Data was collected from a representative sample of 5(th) grade students of public education institutions in Budapest. Sample selection was carried out by one-step sampling stratified for school type, district, and maintainer; the sampling unit was the class. Data from 2126 students were analyzed (49.3% male, mean age 10.7 years, SD=0.54). RESULTS: Depression symptoms moderated the association between gaming time and GD symtoms in both genders. For those with higher depression symptoms the aforementioned association was stronger. Furthermore, self-esteem had a moderator effect only among girls, while escapism motivation and ADHD only among boys. In these cases, the association between gaming time and GD symptoms was stronger among those with lower self-esteem, and higher ADHD and escapism scores. CONCLUSIONS: Results suggest that gaming time is more strongly connected to GD symptoms in certain conditions, but its predictive value is limited even in those cases. DISCLOSURE: Funding statement: This study was supported by the Hungarian National Research, Development and Innovation Office (KKP126835). Orsolya Király was supported by the János Bolyai Research Scholarship of the Hungarian Academy of Sciences and by the ÚNKP-21-5 Cambridge University Press 2022-09-01 /pmc/articles/PMC9566136/ http://dx.doi.org/10.1192/j.eurpsy.2022.246 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Abstract Koncz, P. Demetrovics, Z. Paksi, B. Magi, A. Eisinger, A. Király, O. The moderating role of mental health on the association between gaming time and gaming disorder symtoms |
title | The moderating role of mental health on the association between gaming time and gaming disorder symtoms |
title_full | The moderating role of mental health on the association between gaming time and gaming disorder symtoms |
title_fullStr | The moderating role of mental health on the association between gaming time and gaming disorder symtoms |
title_full_unstemmed | The moderating role of mental health on the association between gaming time and gaming disorder symtoms |
title_short | The moderating role of mental health on the association between gaming time and gaming disorder symtoms |
title_sort | moderating role of mental health on the association between gaming time and gaming disorder symtoms |
topic | Abstract |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9566136/ http://dx.doi.org/10.1192/j.eurpsy.2022.246 |
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