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Students, Participatory Design, and Serious Games in a Response to: ‘No Algorithmization without Representation: Pilot Study on Regulatory Experiments in an Exploratory Sandbox’
No Algorithmization without Representation tracked a cohort of ‘Lithopy’ crypto-government sandbox participants in a longitudinal study looking at COVID-19 contact tracing app acceptance. These survey responses extended experiences with theoretical blockchain town governance by also tracking reasons...
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Formato: | Online Artículo Texto |
Lenguaje: | English |
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Springer International Publishing
2022
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9593969/ https://www.ncbi.nlm.nih.gov/pubmed/36313791 http://dx.doi.org/10.1007/s44206-022-00024-0 |
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author | Ballsun-Stanton, Brian |
author_facet | Ballsun-Stanton, Brian |
author_sort | Ballsun-Stanton, Brian |
collection | PubMed |
description | No Algorithmization without Representation tracked a cohort of ‘Lithopy’ crypto-government sandbox participants in a longitudinal study looking at COVID-19 contact tracing app acceptance. These survey responses extended experiences with theoretical blockchain town governance by also tracking reasons for and against compliance with contact tracing apps. They found that the expressed opinions of students were incoherent and demanded technical or policy responses outside of the students’ direct experiences. In this response to that paper, I leverage the paper’s (commendable) open data to suggest that the sandbox’s claims of ‘No Algorithmization without Representation’ is a rediscovery of participatory design within the context of the serious games movement. While Role-Playing Games and War Games are excellent pedagogic tools xor planning tools—using undergraduate students’ participation in them as the basis of a claim for increased representation in technology policy is a bold claim. This claim is not fully substantiated by the paper’s data. Nevertheless, there is a need for better decision-making and public representation within technology design and policy-making spaces—making the claim for serious games as a meaningful public policy contribution not without merit. |
format | Online Article Text |
id | pubmed-9593969 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Springer International Publishing |
record_format | MEDLINE/PubMed |
spelling | pubmed-95939692022-10-25 Students, Participatory Design, and Serious Games in a Response to: ‘No Algorithmization without Representation: Pilot Study on Regulatory Experiments in an Exploratory Sandbox’ Ballsun-Stanton, Brian Digit Soc Commentary No Algorithmization without Representation tracked a cohort of ‘Lithopy’ crypto-government sandbox participants in a longitudinal study looking at COVID-19 contact tracing app acceptance. These survey responses extended experiences with theoretical blockchain town governance by also tracking reasons for and against compliance with contact tracing apps. They found that the expressed opinions of students were incoherent and demanded technical or policy responses outside of the students’ direct experiences. In this response to that paper, I leverage the paper’s (commendable) open data to suggest that the sandbox’s claims of ‘No Algorithmization without Representation’ is a rediscovery of participatory design within the context of the serious games movement. While Role-Playing Games and War Games are excellent pedagogic tools xor planning tools—using undergraduate students’ participation in them as the basis of a claim for increased representation in technology policy is a bold claim. This claim is not fully substantiated by the paper’s data. Nevertheless, there is a need for better decision-making and public representation within technology design and policy-making spaces—making the claim for serious games as a meaningful public policy contribution not without merit. Springer International Publishing 2022-10-25 2022 /pmc/articles/PMC9593969/ /pubmed/36313791 http://dx.doi.org/10.1007/s44206-022-00024-0 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Commentary Ballsun-Stanton, Brian Students, Participatory Design, and Serious Games in a Response to: ‘No Algorithmization without Representation: Pilot Study on Regulatory Experiments in an Exploratory Sandbox’ |
title | Students, Participatory Design, and Serious Games in a Response to: ‘No Algorithmization without Representation: Pilot Study on Regulatory Experiments in an Exploratory Sandbox’ |
title_full | Students, Participatory Design, and Serious Games in a Response to: ‘No Algorithmization without Representation: Pilot Study on Regulatory Experiments in an Exploratory Sandbox’ |
title_fullStr | Students, Participatory Design, and Serious Games in a Response to: ‘No Algorithmization without Representation: Pilot Study on Regulatory Experiments in an Exploratory Sandbox’ |
title_full_unstemmed | Students, Participatory Design, and Serious Games in a Response to: ‘No Algorithmization without Representation: Pilot Study on Regulatory Experiments in an Exploratory Sandbox’ |
title_short | Students, Participatory Design, and Serious Games in a Response to: ‘No Algorithmization without Representation: Pilot Study on Regulatory Experiments in an Exploratory Sandbox’ |
title_sort | students, participatory design, and serious games in a response to: ‘no algorithmization without representation: pilot study on regulatory experiments in an exploratory sandbox’ |
topic | Commentary |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9593969/ https://www.ncbi.nlm.nih.gov/pubmed/36313791 http://dx.doi.org/10.1007/s44206-022-00024-0 |
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