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The Arrival of the Metaverse in Neurorehabilitation: Fact, Fake or Vision?
The metaverse is a new technology thought to provide a deeper, persistent, immersive 3D experience combining multiple different virtual approaches in a full continuum of physical–digital interaction spaces. Different from virtual reality (VR) and augmented reality (AR), the metaverse has a service-o...
Autores principales: | , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9599848/ https://www.ncbi.nlm.nih.gov/pubmed/36289862 http://dx.doi.org/10.3390/biomedicines10102602 |
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author | Calabrò, Rocco Salvatore Cerasa, Antonio Ciancarelli, Irene Pignolo, Loris Tonin, Paolo Iosa, Marco Morone, Giovanni |
author_facet | Calabrò, Rocco Salvatore Cerasa, Antonio Ciancarelli, Irene Pignolo, Loris Tonin, Paolo Iosa, Marco Morone, Giovanni |
author_sort | Calabrò, Rocco Salvatore |
collection | PubMed |
description | The metaverse is a new technology thought to provide a deeper, persistent, immersive 3D experience combining multiple different virtual approaches in a full continuum of physical–digital interaction spaces. Different from virtual reality (VR) and augmented reality (AR), the metaverse has a service-oriented solid model with an emphasis on social and content dimensions. It has widely been demonstrated that motor or cognitive deficits can be more effectively treated using VR/AR tools, but there are several issues that limit the real potential of immersive technologies applied to neurological patients. In this scoping review, we propose future research directions for applying technologies extracted from the metaverse in clinical neurorehabilitation. The multisensorial properties of the metaverse will boost the embodied cognition experience, thus influencing the internal body representations as well as learning strategies. Moreover, the immersive social environment shared with other patients will contribute to recovering social and psychoemotional abilities. In addition to the many potential pros, we will also discuss the cons, providing readers with the available information to better understand the complexity and limitations of the metaverse, which could be considered the future of neurorehabilitation. |
format | Online Article Text |
id | pubmed-9599848 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-95998482022-10-27 The Arrival of the Metaverse in Neurorehabilitation: Fact, Fake or Vision? Calabrò, Rocco Salvatore Cerasa, Antonio Ciancarelli, Irene Pignolo, Loris Tonin, Paolo Iosa, Marco Morone, Giovanni Biomedicines Review The metaverse is a new technology thought to provide a deeper, persistent, immersive 3D experience combining multiple different virtual approaches in a full continuum of physical–digital interaction spaces. Different from virtual reality (VR) and augmented reality (AR), the metaverse has a service-oriented solid model with an emphasis on social and content dimensions. It has widely been demonstrated that motor or cognitive deficits can be more effectively treated using VR/AR tools, but there are several issues that limit the real potential of immersive technologies applied to neurological patients. In this scoping review, we propose future research directions for applying technologies extracted from the metaverse in clinical neurorehabilitation. The multisensorial properties of the metaverse will boost the embodied cognition experience, thus influencing the internal body representations as well as learning strategies. Moreover, the immersive social environment shared with other patients will contribute to recovering social and psychoemotional abilities. In addition to the many potential pros, we will also discuss the cons, providing readers with the available information to better understand the complexity and limitations of the metaverse, which could be considered the future of neurorehabilitation. MDPI 2022-10-17 /pmc/articles/PMC9599848/ /pubmed/36289862 http://dx.doi.org/10.3390/biomedicines10102602 Text en © 2022 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Review Calabrò, Rocco Salvatore Cerasa, Antonio Ciancarelli, Irene Pignolo, Loris Tonin, Paolo Iosa, Marco Morone, Giovanni The Arrival of the Metaverse in Neurorehabilitation: Fact, Fake or Vision? |
title | The Arrival of the Metaverse in Neurorehabilitation: Fact, Fake or Vision? |
title_full | The Arrival of the Metaverse in Neurorehabilitation: Fact, Fake or Vision? |
title_fullStr | The Arrival of the Metaverse in Neurorehabilitation: Fact, Fake or Vision? |
title_full_unstemmed | The Arrival of the Metaverse in Neurorehabilitation: Fact, Fake or Vision? |
title_short | The Arrival of the Metaverse in Neurorehabilitation: Fact, Fake or Vision? |
title_sort | arrival of the metaverse in neurorehabilitation: fact, fake or vision? |
topic | Review |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9599848/ https://www.ncbi.nlm.nih.gov/pubmed/36289862 http://dx.doi.org/10.3390/biomedicines10102602 |
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