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Snacktivity(TM), Giant Games and Immersive Virtual Reality Exercises: A Rapid Narrative Review of These New Physical Activity Practices among Older People Living in Nursing Homes and Long-Term Care Facilities
In developed countries, the increasing number of older adults raises many public health challenges. Physical activity can enable healthy aging, as it is beneficial for both mental and physical health. Despite this, not all older adults engage in physical activity or have access to it. To counteract...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9601483/ https://www.ncbi.nlm.nih.gov/pubmed/36292344 http://dx.doi.org/10.3390/healthcare10101897 |
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author | Agbangla, Nounagnon Frutueux Séba, Marie-Philippine Bunlon, Frédérique |
author_facet | Agbangla, Nounagnon Frutueux Séba, Marie-Philippine Bunlon, Frédérique |
author_sort | Agbangla, Nounagnon Frutueux |
collection | PubMed |
description | In developed countries, the increasing number of older adults raises many public health challenges. Physical activity can enable healthy aging, as it is beneficial for both mental and physical health. Despite this, not all older adults engage in physical activity or have access to it. To counteract this, new physical practices such as Snacktivity(TM), giant games and immersive virtual reality exercises are being developed. The main objective of this rapid narrative review is to summarize the effects of Snacktivity(TM), giant games and immersive Virtual Reality (VR) exercise among older adults living in nursing homes and long-term care facilities. A scientific review was performed using the search engines PubMed, PsycInfo and Web of Science on 7 July 2022. Fifty-nine items are identified in total, and five items are included in the literature review. Synthesis of the studies shows that immersive virtual reality and giant games improve the motivation and enjoyment of older adults and are beneficial for their functional abilities. Furthermore, no interventional studies have tested the effect of Snacktivity(TM) in older adults. This review suggests that future studies should be conducted to further explore the effects of these new physical activity practices in older adults living in nursing homes or long-term care facilities. |
format | Online Article Text |
id | pubmed-9601483 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-96014832022-10-27 Snacktivity(TM), Giant Games and Immersive Virtual Reality Exercises: A Rapid Narrative Review of These New Physical Activity Practices among Older People Living in Nursing Homes and Long-Term Care Facilities Agbangla, Nounagnon Frutueux Séba, Marie-Philippine Bunlon, Frédérique Healthcare (Basel) Review In developed countries, the increasing number of older adults raises many public health challenges. Physical activity can enable healthy aging, as it is beneficial for both mental and physical health. Despite this, not all older adults engage in physical activity or have access to it. To counteract this, new physical practices such as Snacktivity(TM), giant games and immersive virtual reality exercises are being developed. The main objective of this rapid narrative review is to summarize the effects of Snacktivity(TM), giant games and immersive Virtual Reality (VR) exercise among older adults living in nursing homes and long-term care facilities. A scientific review was performed using the search engines PubMed, PsycInfo and Web of Science on 7 July 2022. Fifty-nine items are identified in total, and five items are included in the literature review. Synthesis of the studies shows that immersive virtual reality and giant games improve the motivation and enjoyment of older adults and are beneficial for their functional abilities. Furthermore, no interventional studies have tested the effect of Snacktivity(TM) in older adults. This review suggests that future studies should be conducted to further explore the effects of these new physical activity practices in older adults living in nursing homes or long-term care facilities. MDPI 2022-09-28 /pmc/articles/PMC9601483/ /pubmed/36292344 http://dx.doi.org/10.3390/healthcare10101897 Text en © 2022 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Review Agbangla, Nounagnon Frutueux Séba, Marie-Philippine Bunlon, Frédérique Snacktivity(TM), Giant Games and Immersive Virtual Reality Exercises: A Rapid Narrative Review of These New Physical Activity Practices among Older People Living in Nursing Homes and Long-Term Care Facilities |
title | Snacktivity(TM), Giant Games and Immersive Virtual Reality Exercises: A Rapid Narrative Review of These New Physical Activity Practices among Older People Living in Nursing Homes and Long-Term Care Facilities |
title_full | Snacktivity(TM), Giant Games and Immersive Virtual Reality Exercises: A Rapid Narrative Review of These New Physical Activity Practices among Older People Living in Nursing Homes and Long-Term Care Facilities |
title_fullStr | Snacktivity(TM), Giant Games and Immersive Virtual Reality Exercises: A Rapid Narrative Review of These New Physical Activity Practices among Older People Living in Nursing Homes and Long-Term Care Facilities |
title_full_unstemmed | Snacktivity(TM), Giant Games and Immersive Virtual Reality Exercises: A Rapid Narrative Review of These New Physical Activity Practices among Older People Living in Nursing Homes and Long-Term Care Facilities |
title_short | Snacktivity(TM), Giant Games and Immersive Virtual Reality Exercises: A Rapid Narrative Review of These New Physical Activity Practices among Older People Living in Nursing Homes and Long-Term Care Facilities |
title_sort | snacktivity(tm), giant games and immersive virtual reality exercises: a rapid narrative review of these new physical activity practices among older people living in nursing homes and long-term care facilities |
topic | Review |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9601483/ https://www.ncbi.nlm.nih.gov/pubmed/36292344 http://dx.doi.org/10.3390/healthcare10101897 |
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