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Study protocol—Evoked craving in high-dose benzodiazepine users

Benzodiazepine (BDZ) abuse, especially concerning high doses of BDZs, is an impairing substance use disorder (SUD) that is often difficult to treat. Craving and cue reactivity (CR) are two important phenomena that have a prominent role in maintaining addiction and triggering relapses in BDZ abuse; n...

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Autores principales: Zamboni, Lorenzo, Toldo, Silvia, Fusina, Francesca, Mattiello, Matteo, Mannari, Vanessa, Campagnari, Simone, Schiavone, Valentina, Congiu, Alessio, Verlato, Giuseppe, Chiamulera, Cristiano, Lugoboni, Fabio
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9608779/
https://www.ncbi.nlm.nih.gov/pubmed/36311534
http://dx.doi.org/10.3389/fpsyt.2022.956892
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author Zamboni, Lorenzo
Toldo, Silvia
Fusina, Francesca
Mattiello, Matteo
Mannari, Vanessa
Campagnari, Simone
Schiavone, Valentina
Congiu, Alessio
Verlato, Giuseppe
Chiamulera, Cristiano
Lugoboni, Fabio
author_facet Zamboni, Lorenzo
Toldo, Silvia
Fusina, Francesca
Mattiello, Matteo
Mannari, Vanessa
Campagnari, Simone
Schiavone, Valentina
Congiu, Alessio
Verlato, Giuseppe
Chiamulera, Cristiano
Lugoboni, Fabio
author_sort Zamboni, Lorenzo
collection PubMed
description Benzodiazepine (BDZ) abuse, especially concerning high doses of BDZs, is an impairing substance use disorder (SUD) that is often difficult to treat. Craving and cue reactivity (CR) are two important phenomena that have a prominent role in maintaining addiction and triggering relapses in BDZ abuse; nevertheless, they have rarely been addressed in scientific literature. The present study aims to fill these gaps by implementing a highly innovative virtual reality (VR) design to assess the impact of substance-related environmental cues on BDZ craving, as well as their influence on patients’ affective states. Therefore, on one hand, this research will contribute to the assessment of VR feasibility in the study of these phenomena, and, on the other, it will help disentangle the role that CR and craving have on mood and attention, which are equally important factors to consider when treating SUDs. We will recruit a healthy control group and a patient group comprising people seeking treatment for BDZ detoxification. The experimental design will consist of the presentation of three VR scenarios, one neutral, one BDZ-related but without BDZ cues, and another with BDZ cues. The craving will be measured through a virtual analog scale (VAS); the Profile of Mood States (POMS) and Alcohol Attention Scale (AAS) questionnaires in a modified version will also be administered. We will additionally control for VR-induced feelings of sickness by administering the Simulator Sickness Questionnaire (SSQ), and the Presence Questionnaire (PQ) will be used to investigate participants’ sense of presence in virtual environments. We expect patients to exhibit higher levels of craving, and that the craving will be higher after exposure to a cue-related virtual environment as compared to a neutral scenario.
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spelling pubmed-96087792022-10-28 Study protocol—Evoked craving in high-dose benzodiazepine users Zamboni, Lorenzo Toldo, Silvia Fusina, Francesca Mattiello, Matteo Mannari, Vanessa Campagnari, Simone Schiavone, Valentina Congiu, Alessio Verlato, Giuseppe Chiamulera, Cristiano Lugoboni, Fabio Front Psychiatry Psychiatry Benzodiazepine (BDZ) abuse, especially concerning high doses of BDZs, is an impairing substance use disorder (SUD) that is often difficult to treat. Craving and cue reactivity (CR) are two important phenomena that have a prominent role in maintaining addiction and triggering relapses in BDZ abuse; nevertheless, they have rarely been addressed in scientific literature. The present study aims to fill these gaps by implementing a highly innovative virtual reality (VR) design to assess the impact of substance-related environmental cues on BDZ craving, as well as their influence on patients’ affective states. Therefore, on one hand, this research will contribute to the assessment of VR feasibility in the study of these phenomena, and, on the other, it will help disentangle the role that CR and craving have on mood and attention, which are equally important factors to consider when treating SUDs. We will recruit a healthy control group and a patient group comprising people seeking treatment for BDZ detoxification. The experimental design will consist of the presentation of three VR scenarios, one neutral, one BDZ-related but without BDZ cues, and another with BDZ cues. The craving will be measured through a virtual analog scale (VAS); the Profile of Mood States (POMS) and Alcohol Attention Scale (AAS) questionnaires in a modified version will also be administered. We will additionally control for VR-induced feelings of sickness by administering the Simulator Sickness Questionnaire (SSQ), and the Presence Questionnaire (PQ) will be used to investigate participants’ sense of presence in virtual environments. We expect patients to exhibit higher levels of craving, and that the craving will be higher after exposure to a cue-related virtual environment as compared to a neutral scenario. Frontiers Media S.A. 2022-10-13 /pmc/articles/PMC9608779/ /pubmed/36311534 http://dx.doi.org/10.3389/fpsyt.2022.956892 Text en Copyright © 2022 Zamboni, Toldo, Fusina, Mattiello, Mannari, Campagnari, Schiavone, Congiu, Verlato, Chiamulera and Lugoboni. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Psychiatry
Zamboni, Lorenzo
Toldo, Silvia
Fusina, Francesca
Mattiello, Matteo
Mannari, Vanessa
Campagnari, Simone
Schiavone, Valentina
Congiu, Alessio
Verlato, Giuseppe
Chiamulera, Cristiano
Lugoboni, Fabio
Study protocol—Evoked craving in high-dose benzodiazepine users
title Study protocol—Evoked craving in high-dose benzodiazepine users
title_full Study protocol—Evoked craving in high-dose benzodiazepine users
title_fullStr Study protocol—Evoked craving in high-dose benzodiazepine users
title_full_unstemmed Study protocol—Evoked craving in high-dose benzodiazepine users
title_short Study protocol—Evoked craving in high-dose benzodiazepine users
title_sort study protocol—evoked craving in high-dose benzodiazepine users
topic Psychiatry
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9608779/
https://www.ncbi.nlm.nih.gov/pubmed/36311534
http://dx.doi.org/10.3389/fpsyt.2022.956892
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