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Design and implementation of virtual fitting system based on gesture recognition and clothing transfer algorithm
Virtual fitting can bring fast and convenient fitting experience for people. The two core problems of virtual fitting system are human–computer interaction and clothing simulation. Interaction is an important factor in determining the fitting experience. The previous virtual fitting products usually...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9626544/ https://www.ncbi.nlm.nih.gov/pubmed/36319647 http://dx.doi.org/10.1038/s41598-022-21734-y |
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author | Wu, Ying Liu, Hongbing Lu, Pengzhen Zhang, Lihua Yuan, Fangjian |
author_facet | Wu, Ying Liu, Hongbing Lu, Pengzhen Zhang, Lihua Yuan, Fangjian |
author_sort | Wu, Ying |
collection | PubMed |
description | Virtual fitting can bring fast and convenient fitting experience for people. The two core problems of virtual fitting system are human–computer interaction and clothing simulation. Interaction is an important factor in determining the fitting experience. The previous virtual fitting products usually use the mouse and keyboard interaction, and users rarely have a good sense of substitution and interaction. While, the method of using multiple cameras to take user images from different angles and then carry out posture recognition has the defect of low recognition accuracy. In view of clothing simulation and human–computer interaction of virtual fitting system, in order to achieve better customer immersion experience, this paper implemented a real-time interactive virtual fitting system based on Microsoft Kinect motion sensing device, and proposed a gesture determination algorithm based on finger recognition and an image transfer algorithm based on skeleton information matching. Using OpenNI development library and multi-threading technology, we have developed a motion-sensing capture module and a complete real-time virtual fitting system, and the system test results show that it has a good user experience. |
format | Online Article Text |
id | pubmed-9626544 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-96265442022-11-03 Design and implementation of virtual fitting system based on gesture recognition and clothing transfer algorithm Wu, Ying Liu, Hongbing Lu, Pengzhen Zhang, Lihua Yuan, Fangjian Sci Rep Article Virtual fitting can bring fast and convenient fitting experience for people. The two core problems of virtual fitting system are human–computer interaction and clothing simulation. Interaction is an important factor in determining the fitting experience. The previous virtual fitting products usually use the mouse and keyboard interaction, and users rarely have a good sense of substitution and interaction. While, the method of using multiple cameras to take user images from different angles and then carry out posture recognition has the defect of low recognition accuracy. In view of clothing simulation and human–computer interaction of virtual fitting system, in order to achieve better customer immersion experience, this paper implemented a real-time interactive virtual fitting system based on Microsoft Kinect motion sensing device, and proposed a gesture determination algorithm based on finger recognition and an image transfer algorithm based on skeleton information matching. Using OpenNI development library and multi-threading technology, we have developed a motion-sensing capture module and a complete real-time virtual fitting system, and the system test results show that it has a good user experience. Nature Publishing Group UK 2022-11-01 /pmc/articles/PMC9626544/ /pubmed/36319647 http://dx.doi.org/10.1038/s41598-022-21734-y Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Article Wu, Ying Liu, Hongbing Lu, Pengzhen Zhang, Lihua Yuan, Fangjian Design and implementation of virtual fitting system based on gesture recognition and clothing transfer algorithm |
title | Design and implementation of virtual fitting system based on gesture recognition and clothing transfer algorithm |
title_full | Design and implementation of virtual fitting system based on gesture recognition and clothing transfer algorithm |
title_fullStr | Design and implementation of virtual fitting system based on gesture recognition and clothing transfer algorithm |
title_full_unstemmed | Design and implementation of virtual fitting system based on gesture recognition and clothing transfer algorithm |
title_short | Design and implementation of virtual fitting system based on gesture recognition and clothing transfer algorithm |
title_sort | design and implementation of virtual fitting system based on gesture recognition and clothing transfer algorithm |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9626544/ https://www.ncbi.nlm.nih.gov/pubmed/36319647 http://dx.doi.org/10.1038/s41598-022-21734-y |
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