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Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players
The so-called geek-culture becomes increasingly more mainstream, and its social and economic impact is growing. In contrast, there is very little quantitative psychological research on this subculture and the people immersed in it. The aim of this study was to investigate whether there are differenc...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
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Frontiers Media S.A.
2022
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9627618/ https://www.ncbi.nlm.nih.gov/pubmed/36337498 http://dx.doi.org/10.3389/fpsyg.2022.1010800 |
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author | Lorenz, Timo Hagitte, Leonie Brandt, Melvin |
author_facet | Lorenz, Timo Hagitte, Leonie Brandt, Melvin |
author_sort | Lorenz, Timo |
collection | PubMed |
description | The so-called geek-culture becomes increasingly more mainstream, and its social and economic impact is growing. In contrast, there is very little quantitative psychological research on this subculture and the people immersed in it. The aim of this study was to investigate whether there are differences in the Big Five personality factors between Dungeons & Dragons players and non-players. Within a sample of 801 individuals – 399 Dungeons & Dragon players and 402 non-players - the results indicated that Dungeons & Dragons players show statistically significant higher scores in extraversion as well as in openness to new experiences. Furthermore, we found a statistically significant correlation between Dungeons & Dragons players’ scores in extraversion and their character’s charisma. The results are in line with more recent findings from Big Five research in the geek-culture and contradict older findings regarding a low extraversion and high neuroticism of Dungeons & Dragon players. |
format | Online Article Text |
id | pubmed-9627618 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-96276182022-11-03 Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players Lorenz, Timo Hagitte, Leonie Brandt, Melvin Front Psychol Psychology The so-called geek-culture becomes increasingly more mainstream, and its social and economic impact is growing. In contrast, there is very little quantitative psychological research on this subculture and the people immersed in it. The aim of this study was to investigate whether there are differences in the Big Five personality factors between Dungeons & Dragons players and non-players. Within a sample of 801 individuals – 399 Dungeons & Dragon players and 402 non-players - the results indicated that Dungeons & Dragons players show statistically significant higher scores in extraversion as well as in openness to new experiences. Furthermore, we found a statistically significant correlation between Dungeons & Dragons players’ scores in extraversion and their character’s charisma. The results are in line with more recent findings from Big Five research in the geek-culture and contradict older findings regarding a low extraversion and high neuroticism of Dungeons & Dragon players. Frontiers Media S.A. 2022-10-19 /pmc/articles/PMC9627618/ /pubmed/36337498 http://dx.doi.org/10.3389/fpsyg.2022.1010800 Text en Copyright © 2022 Lorenz, Hagitte and Brandt. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Psychology Lorenz, Timo Hagitte, Leonie Brandt, Melvin Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players |
title | Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players |
title_full | Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players |
title_fullStr | Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players |
title_full_unstemmed | Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players |
title_short | Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players |
title_sort | do not make me roll initiative: assessing the big five characteristics of dungeons & dragons players in comparison to non-players |
topic | Psychology |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9627618/ https://www.ncbi.nlm.nih.gov/pubmed/36337498 http://dx.doi.org/10.3389/fpsyg.2022.1010800 |
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