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Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players

The so-called geek-culture becomes increasingly more mainstream, and its social and economic impact is growing. In contrast, there is very little quantitative psychological research on this subculture and the people immersed in it. The aim of this study was to investigate whether there are differenc...

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Detalles Bibliográficos
Autores principales: Lorenz, Timo, Hagitte, Leonie, Brandt, Melvin
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9627618/
https://www.ncbi.nlm.nih.gov/pubmed/36337498
http://dx.doi.org/10.3389/fpsyg.2022.1010800
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author Lorenz, Timo
Hagitte, Leonie
Brandt, Melvin
author_facet Lorenz, Timo
Hagitte, Leonie
Brandt, Melvin
author_sort Lorenz, Timo
collection PubMed
description The so-called geek-culture becomes increasingly more mainstream, and its social and economic impact is growing. In contrast, there is very little quantitative psychological research on this subculture and the people immersed in it. The aim of this study was to investigate whether there are differences in the Big Five personality factors between Dungeons & Dragons players and non-players. Within a sample of 801 individuals – 399 Dungeons & Dragon players and 402 non-players - the results indicated that Dungeons & Dragons players show statistically significant higher scores in extraversion as well as in openness to new experiences. Furthermore, we found a statistically significant correlation between Dungeons & Dragons players’ scores in extraversion and their character’s charisma. The results are in line with more recent findings from Big Five research in the geek-culture and contradict older findings regarding a low extraversion and high neuroticism of Dungeons & Dragon players.
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spelling pubmed-96276182022-11-03 Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players Lorenz, Timo Hagitte, Leonie Brandt, Melvin Front Psychol Psychology The so-called geek-culture becomes increasingly more mainstream, and its social and economic impact is growing. In contrast, there is very little quantitative psychological research on this subculture and the people immersed in it. The aim of this study was to investigate whether there are differences in the Big Five personality factors between Dungeons & Dragons players and non-players. Within a sample of 801 individuals – 399 Dungeons & Dragon players and 402 non-players - the results indicated that Dungeons & Dragons players show statistically significant higher scores in extraversion as well as in openness to new experiences. Furthermore, we found a statistically significant correlation between Dungeons & Dragons players’ scores in extraversion and their character’s charisma. The results are in line with more recent findings from Big Five research in the geek-culture and contradict older findings regarding a low extraversion and high neuroticism of Dungeons & Dragon players. Frontiers Media S.A. 2022-10-19 /pmc/articles/PMC9627618/ /pubmed/36337498 http://dx.doi.org/10.3389/fpsyg.2022.1010800 Text en Copyright © 2022 Lorenz, Hagitte and Brandt. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Psychology
Lorenz, Timo
Hagitte, Leonie
Brandt, Melvin
Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players
title Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players
title_full Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players
title_fullStr Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players
title_full_unstemmed Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players
title_short Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players
title_sort do not make me roll initiative: assessing the big five characteristics of dungeons & dragons players in comparison to non-players
topic Psychology
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9627618/
https://www.ncbi.nlm.nih.gov/pubmed/36337498
http://dx.doi.org/10.3389/fpsyg.2022.1010800
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