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Using the participatory education and research into lived experience (PEARLE) methodology to localize content and target specific populations

Technology-based behavioral health interventions offer potentially limitless opportunities to localize content and target specific populations. However, this ability to customize requires developers to make a wide range of decisions not only about who should appear on screen, but how each message sh...

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Autores principales: Aronson, Ian David, Bennett, Alex S., Ardouin-Guerrier, Mary-Andrée, Rivera-Castellar, German J., Gibson, Brent E., Vargas-Estrella, Brittney
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9634163/
https://www.ncbi.nlm.nih.gov/pubmed/36339513
http://dx.doi.org/10.3389/fdgth.2022.992519
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author Aronson, Ian David
Bennett, Alex S.
Ardouin-Guerrier, Mary-Andrée
Rivera-Castellar, German J.
Gibson, Brent E.
Vargas-Estrella, Brittney
author_facet Aronson, Ian David
Bennett, Alex S.
Ardouin-Guerrier, Mary-Andrée
Rivera-Castellar, German J.
Gibson, Brent E.
Vargas-Estrella, Brittney
author_sort Aronson, Ian David
collection PubMed
description Technology-based behavioral health interventions offer potentially limitless opportunities to localize content and target specific populations. However, this ability to customize requires developers to make a wide range of decisions not only about who should appear on screen, but how each message should be refined to most effectively reach a particular group of intervention recipients. These issues become especially salient as interventions are scaled for delivery to multiple populations in different geographical locations or settings (e.g., a hospital emergency department versus the drop-in center of a community-based clinic), and in more than one language. To facilitate evidence-based development of customized, targeted intervention content, our team created a multi-step methodology over a series of NIH-funded research projects. The resulting Participatory Education and Research into Lived Experience (PEARLE) Methodology entails formative qualitative interviews to examine why members of a given population do not enact a specific health behavior such as HIV/HCV testing or vaccinating against COVID-19 (this step includes identifying potential gaps in related health literacy), followed by iterative evaluations of draft content designed to address these barriers, and extensive discussions with a Community Advisory Board. The final step is a clinical trial. PEARLE is designed to be highly flexible, adaptable to a variety of behavioral outcomes in clinical and community settings, and to create content in more than one language depending on the needs or preferences of a population. The current paper discusses how our team employed PEARLE to develop content in English and Spanish for our latest project, which is intended to increase COVID-19 vaccination uptake among people who inject drugs.
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spelling pubmed-96341632022-11-05 Using the participatory education and research into lived experience (PEARLE) methodology to localize content and target specific populations Aronson, Ian David Bennett, Alex S. Ardouin-Guerrier, Mary-Andrée Rivera-Castellar, German J. Gibson, Brent E. Vargas-Estrella, Brittney Front Digit Health Digital Health Technology-based behavioral health interventions offer potentially limitless opportunities to localize content and target specific populations. However, this ability to customize requires developers to make a wide range of decisions not only about who should appear on screen, but how each message should be refined to most effectively reach a particular group of intervention recipients. These issues become especially salient as interventions are scaled for delivery to multiple populations in different geographical locations or settings (e.g., a hospital emergency department versus the drop-in center of a community-based clinic), and in more than one language. To facilitate evidence-based development of customized, targeted intervention content, our team created a multi-step methodology over a series of NIH-funded research projects. The resulting Participatory Education and Research into Lived Experience (PEARLE) Methodology entails formative qualitative interviews to examine why members of a given population do not enact a specific health behavior such as HIV/HCV testing or vaccinating against COVID-19 (this step includes identifying potential gaps in related health literacy), followed by iterative evaluations of draft content designed to address these barriers, and extensive discussions with a Community Advisory Board. The final step is a clinical trial. PEARLE is designed to be highly flexible, adaptable to a variety of behavioral outcomes in clinical and community settings, and to create content in more than one language depending on the needs or preferences of a population. The current paper discusses how our team employed PEARLE to develop content in English and Spanish for our latest project, which is intended to increase COVID-19 vaccination uptake among people who inject drugs. Frontiers Media S.A. 2022-10-21 /pmc/articles/PMC9634163/ /pubmed/36339513 http://dx.doi.org/10.3389/fdgth.2022.992519 Text en © 2022 Aronson, Bennett, Ardouin-Guerrier, Rivera-Castellar, Gibson and Vargas-Estrella. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY) (https://creativecommons.org/licenses/by/4.0/) . The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Digital Health
Aronson, Ian David
Bennett, Alex S.
Ardouin-Guerrier, Mary-Andrée
Rivera-Castellar, German J.
Gibson, Brent E.
Vargas-Estrella, Brittney
Using the participatory education and research into lived experience (PEARLE) methodology to localize content and target specific populations
title Using the participatory education and research into lived experience (PEARLE) methodology to localize content and target specific populations
title_full Using the participatory education and research into lived experience (PEARLE) methodology to localize content and target specific populations
title_fullStr Using the participatory education and research into lived experience (PEARLE) methodology to localize content and target specific populations
title_full_unstemmed Using the participatory education and research into lived experience (PEARLE) methodology to localize content and target specific populations
title_short Using the participatory education and research into lived experience (PEARLE) methodology to localize content and target specific populations
title_sort using the participatory education and research into lived experience (pearle) methodology to localize content and target specific populations
topic Digital Health
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9634163/
https://www.ncbi.nlm.nih.gov/pubmed/36339513
http://dx.doi.org/10.3389/fdgth.2022.992519
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