Cargando…

An interactive game for rehabilitation based on real-time hand gesture recognition

Currently, cardiovascular and cerebrovascular diseases have become serious global health problems related to their high incidence and fatality rate. Some patients with cardiovascular cerebro-cardiovascular diseases even may face motor or cognitive dysfunction after surgery. In recent years, human–co...

Descripción completa

Detalles Bibliográficos
Autores principales: Chen, Jiang, Zhao, Shuying, Meng, Huaning, Cheng, Xu, Tan, Wenjun
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9643738/
https://www.ncbi.nlm.nih.gov/pubmed/36388091
http://dx.doi.org/10.3389/fphys.2022.1028907
Descripción
Sumario:Currently, cardiovascular and cerebrovascular diseases have become serious global health problems related to their high incidence and fatality rate. Some patients with cardiovascular cerebro-cardiovascular diseases even may face motor or cognitive dysfunction after surgery. In recent years, human–computer interactive systems with artificial intelligence have become an important part of human well-being because they enable novel forms of rehabilitation therapies. We propose an interactive game utilizing real-time skeleton-based hand gesture recognition, which aims to assist rehabilitation exercises by improving the hand-eye coordination of the patients during a game-like experience. For this purpose, we propose a lightweight residual graph convolutional architecture for hand gesture recognition. Furthermore, we designed the whole system using the proposed gesture recognition module and some third-party modules. Finally, some participants were invited to test our system and most of them showed an improvement in their passing rate of the game during the test process.