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Dark-Channel Enhanced-Compensation Net: An end-to-end inner-reflection compensation method for immersive projection system

Immersive projection display system is widely adopted in virtual reality and various exhibition halls. How to maintain high display quality in an immersive projection environment with uneven illumination and the color deviation caused by the inter-reflection of light is still a challenging task. In...

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Detalles Bibliográficos
Autores principales: Zhang, Xiangmei, Hu, Zongyu, Wu, Zhihong, Chen, Hu, Cheng, Peng
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9645614/
https://www.ncbi.nlm.nih.gov/pubmed/36350806
http://dx.doi.org/10.1371/journal.pone.0274968
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author Zhang, Xiangmei
Hu, Zongyu
Wu, Zhihong
Chen, Hu
Cheng, Peng
author_facet Zhang, Xiangmei
Hu, Zongyu
Wu, Zhihong
Chen, Hu
Cheng, Peng
author_sort Zhang, Xiangmei
collection PubMed
description Immersive projection display system is widely adopted in virtual reality and various exhibition halls. How to maintain high display quality in an immersive projection environment with uneven illumination and the color deviation caused by the inter-reflection of light is still a challenging task. In this paper, we innovatively propose a deep learning-based radiation compensation for an L-shaped projector-camera system. This method employs complex reflection phenomena to simulate the light transport processing in an L-shaped environment, we also designed a Dark-Channel Enhanced-Compensation Net (DECNet) which composed of a convolutional neural network called Compensation Net, a DarkChannelNet and another subnet (such as sensing network) aiming at achieving high-quality reproduction of projected display images. The final output of DECNet is the compensation image to be projected. It is always a critical problem to establish appropriate evaluation and analysis indexes throughout the research of light pollution compensation algorithms. In this paper, PSNR, SSIM, and RMSE are proposed to quantitatively analyze the image quality. The experimental results show that this method has certain advantages in reducing the inter-reflection of the projection plane. And our method could also well replace the traditional process using the backlight transmission matrix. It can be concluded to a certain that this method can be extended to other more complex projection environments with strong scalability and inclusiveness.
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spelling pubmed-96456142022-11-15 Dark-Channel Enhanced-Compensation Net: An end-to-end inner-reflection compensation method for immersive projection system Zhang, Xiangmei Hu, Zongyu Wu, Zhihong Chen, Hu Cheng, Peng PLoS One Research Article Immersive projection display system is widely adopted in virtual reality and various exhibition halls. How to maintain high display quality in an immersive projection environment with uneven illumination and the color deviation caused by the inter-reflection of light is still a challenging task. In this paper, we innovatively propose a deep learning-based radiation compensation for an L-shaped projector-camera system. This method employs complex reflection phenomena to simulate the light transport processing in an L-shaped environment, we also designed a Dark-Channel Enhanced-Compensation Net (DECNet) which composed of a convolutional neural network called Compensation Net, a DarkChannelNet and another subnet (such as sensing network) aiming at achieving high-quality reproduction of projected display images. The final output of DECNet is the compensation image to be projected. It is always a critical problem to establish appropriate evaluation and analysis indexes throughout the research of light pollution compensation algorithms. In this paper, PSNR, SSIM, and RMSE are proposed to quantitatively analyze the image quality. The experimental results show that this method has certain advantages in reducing the inter-reflection of the projection plane. And our method could also well replace the traditional process using the backlight transmission matrix. It can be concluded to a certain that this method can be extended to other more complex projection environments with strong scalability and inclusiveness. Public Library of Science 2022-11-09 /pmc/articles/PMC9645614/ /pubmed/36350806 http://dx.doi.org/10.1371/journal.pone.0274968 Text en © 2022 Zhang et al https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Zhang, Xiangmei
Hu, Zongyu
Wu, Zhihong
Chen, Hu
Cheng, Peng
Dark-Channel Enhanced-Compensation Net: An end-to-end inner-reflection compensation method for immersive projection system
title Dark-Channel Enhanced-Compensation Net: An end-to-end inner-reflection compensation method for immersive projection system
title_full Dark-Channel Enhanced-Compensation Net: An end-to-end inner-reflection compensation method for immersive projection system
title_fullStr Dark-Channel Enhanced-Compensation Net: An end-to-end inner-reflection compensation method for immersive projection system
title_full_unstemmed Dark-Channel Enhanced-Compensation Net: An end-to-end inner-reflection compensation method for immersive projection system
title_short Dark-Channel Enhanced-Compensation Net: An end-to-end inner-reflection compensation method for immersive projection system
title_sort dark-channel enhanced-compensation net: an end-to-end inner-reflection compensation method for immersive projection system
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9645614/
https://www.ncbi.nlm.nih.gov/pubmed/36350806
http://dx.doi.org/10.1371/journal.pone.0274968
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