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G2O-Pose: Real-Time Monocular 3D Human Pose Estimation Based on General Graph Optimization
Monocular 3D human pose estimation is used to calculate a 3D human pose from monocular images or videos. It still faces some challenges due to the lack of depth information. Traditional methods have tried to disambiguate it by building a pose dictionary or using temporal information, but these metho...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9657841/ https://www.ncbi.nlm.nih.gov/pubmed/36366035 http://dx.doi.org/10.3390/s22218335 |
Sumario: | Monocular 3D human pose estimation is used to calculate a 3D human pose from monocular images or videos. It still faces some challenges due to the lack of depth information. Traditional methods have tried to disambiguate it by building a pose dictionary or using temporal information, but these methods are too slow for real-time application. In this paper, we propose a real-time method named G2O-pose, which has a high running speed without affecting the accuracy so much. In our work, we regard the 3D human pose as a graph, and solve the problem by general graph optimization (G2O) under multiple constraints. The constraints are implemented by algorithms including 3D bone proportion recovery, human orientation classification and reverse joint correction and suppression. When the depth of the human body does not change much, our method outperforms the previous non-deep learning methods in terms of running speed, with only a slight decrease in accuracy. |
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