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Design and evaluation of a collaborative UML modeling environment in virtual reality

Modeling is a key activity in conceptual design and system design. Through collaborative modeling, end-users, stakeholders, experts, and entrepreneurs are able to create a shared understanding of a system representation. While the Unified Modeling Language (UML) is one of the major conceptual modeli...

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Autores principales: Yigitbas, Enes, Gorissen, Simon, Weidmann, Nils, Engels, Gregor
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Berlin Heidelberg 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9676832/
https://www.ncbi.nlm.nih.gov/pubmed/36438014
http://dx.doi.org/10.1007/s10270-022-01065-2
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author Yigitbas, Enes
Gorissen, Simon
Weidmann, Nils
Engels, Gregor
author_facet Yigitbas, Enes
Gorissen, Simon
Weidmann, Nils
Engels, Gregor
author_sort Yigitbas, Enes
collection PubMed
description Modeling is a key activity in conceptual design and system design. Through collaborative modeling, end-users, stakeholders, experts, and entrepreneurs are able to create a shared understanding of a system representation. While the Unified Modeling Language (UML) is one of the major conceptual modeling languages in object-oriented software engineering, more and more concerns arise from the modeling quality of UML and its tool-support. Among them, the limitation of the two-dimensional presentation of its notations and lack of natural collaborative modeling tools are reported to be significant. In this paper, we explore the potential of using virtual reality (VR) technology for collaborative UML software design by comparing it with classical collaborative software design using conventional devices (desktop PC/laptop). For this purpose, we have developed a VR modeling environment that offers a natural collaborative modeling experience for UML Class Diagrams. Based on a user study with 24 participants, we have compared collaborative VR modeling with conventional modeling with regard to efficiency, effectiveness, and user satisfaction. Results show that the use of VR has some disadvantages concerning efficiency and effectiveness, but the user’s fun, the feeling of being in the same room with a remote collaborator, and the naturalness of collaboration were increased.
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spelling pubmed-96768322022-11-21 Design and evaluation of a collaborative UML modeling environment in virtual reality Yigitbas, Enes Gorissen, Simon Weidmann, Nils Engels, Gregor Softw Syst Model Special Section Paper Modeling is a key activity in conceptual design and system design. Through collaborative modeling, end-users, stakeholders, experts, and entrepreneurs are able to create a shared understanding of a system representation. While the Unified Modeling Language (UML) is one of the major conceptual modeling languages in object-oriented software engineering, more and more concerns arise from the modeling quality of UML and its tool-support. Among them, the limitation of the two-dimensional presentation of its notations and lack of natural collaborative modeling tools are reported to be significant. In this paper, we explore the potential of using virtual reality (VR) technology for collaborative UML software design by comparing it with classical collaborative software design using conventional devices (desktop PC/laptop). For this purpose, we have developed a VR modeling environment that offers a natural collaborative modeling experience for UML Class Diagrams. Based on a user study with 24 participants, we have compared collaborative VR modeling with conventional modeling with regard to efficiency, effectiveness, and user satisfaction. Results show that the use of VR has some disadvantages concerning efficiency and effectiveness, but the user’s fun, the feeling of being in the same room with a remote collaborator, and the naturalness of collaboration were increased. Springer Berlin Heidelberg 2022-11-19 /pmc/articles/PMC9676832/ /pubmed/36438014 http://dx.doi.org/10.1007/s10270-022-01065-2 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Special Section Paper
Yigitbas, Enes
Gorissen, Simon
Weidmann, Nils
Engels, Gregor
Design and evaluation of a collaborative UML modeling environment in virtual reality
title Design and evaluation of a collaborative UML modeling environment in virtual reality
title_full Design and evaluation of a collaborative UML modeling environment in virtual reality
title_fullStr Design and evaluation of a collaborative UML modeling environment in virtual reality
title_full_unstemmed Design and evaluation of a collaborative UML modeling environment in virtual reality
title_short Design and evaluation of a collaborative UML modeling environment in virtual reality
title_sort design and evaluation of a collaborative uml modeling environment in virtual reality
topic Special Section Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9676832/
https://www.ncbi.nlm.nih.gov/pubmed/36438014
http://dx.doi.org/10.1007/s10270-022-01065-2
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