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The Association between Video Game Time and Adolescent Mental Health: Evidence from Rural China

As digital devices like computers become more widely available in developing countries, there is a growing need to understand how the time that adolescents spend using these devices for recreational purposes such as playing video games is linked with their mental health outcomes. We measured the amo...

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Detalles Bibliográficos
Autores principales: Li, Lili, Abbey, Cody, Wang, Huan, Zhu, Annli, Shao, Terry, Dai, Daisy, Jin, Songqing, Rozelle, Scott
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9691221/
https://www.ncbi.nlm.nih.gov/pubmed/36429534
http://dx.doi.org/10.3390/ijerph192214815