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The Association between Video Game Time and Adolescent Mental Health: Evidence from Rural China
As digital devices like computers become more widely available in developing countries, there is a growing need to understand how the time that adolescents spend using these devices for recreational purposes such as playing video games is linked with their mental health outcomes. We measured the amo...
Autores principales: | Li, Lili, Abbey, Cody, Wang, Huan, Zhu, Annli, Shao, Terry, Dai, Daisy, Jin, Songqing, Rozelle, Scott |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9691221/ https://www.ncbi.nlm.nih.gov/pubmed/36429534 http://dx.doi.org/10.3390/ijerph192214815 |
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