Cargando…

Eye movement behavior in a real-world virtual reality task reveals ADHD in children

Eye movements and other rich data obtained in virtual reality (VR) environments resembling situations where symptoms are manifested could help in the objective detection of various symptoms in clinical conditions. In the present study, 37 children with attention deficit hyperactivity disorder and 36...

Descripción completa

Detalles Bibliográficos
Autores principales: Merzon, Liya, Pettersson, Kati, Aronen, Eeva T., Huhdanpää, Hanna, Seesjärvi, Erik, Henriksson, Linda, MacInnes, W. Joseph, Mannerkoski, Minna, Macaluso, Emiliano, Salmi, Juha
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9700686/
https://www.ncbi.nlm.nih.gov/pubmed/36434040
http://dx.doi.org/10.1038/s41598-022-24552-4
_version_ 1784839366191874048
author Merzon, Liya
Pettersson, Kati
Aronen, Eeva T.
Huhdanpää, Hanna
Seesjärvi, Erik
Henriksson, Linda
MacInnes, W. Joseph
Mannerkoski, Minna
Macaluso, Emiliano
Salmi, Juha
author_facet Merzon, Liya
Pettersson, Kati
Aronen, Eeva T.
Huhdanpää, Hanna
Seesjärvi, Erik
Henriksson, Linda
MacInnes, W. Joseph
Mannerkoski, Minna
Macaluso, Emiliano
Salmi, Juha
author_sort Merzon, Liya
collection PubMed
description Eye movements and other rich data obtained in virtual reality (VR) environments resembling situations where symptoms are manifested could help in the objective detection of various symptoms in clinical conditions. In the present study, 37 children with attention deficit hyperactivity disorder and 36 typically developing controls (9–13 y.o) played a lifelike prospective memory game using head-mounted display with inbuilt 90 Hz eye tracker. Eye movement patterns had prominent group differences, but they were dispersed across the full performance time rather than associated with specific events or stimulus features. A support vector machine classifier trained on eye movement data showed excellent discrimination ability with 0.92 area under curve, which was significantly higher than for task performance measures or for eye movements obtained in a visual search task. We demonstrated that a naturalistic VR task combined with eye tracking allows accurate prediction of attention deficits, paving the way for precision diagnostics.
format Online
Article
Text
id pubmed-9700686
institution National Center for Biotechnology Information
language English
publishDate 2022
publisher Nature Publishing Group UK
record_format MEDLINE/PubMed
spelling pubmed-97006862022-11-27 Eye movement behavior in a real-world virtual reality task reveals ADHD in children Merzon, Liya Pettersson, Kati Aronen, Eeva T. Huhdanpää, Hanna Seesjärvi, Erik Henriksson, Linda MacInnes, W. Joseph Mannerkoski, Minna Macaluso, Emiliano Salmi, Juha Sci Rep Article Eye movements and other rich data obtained in virtual reality (VR) environments resembling situations where symptoms are manifested could help in the objective detection of various symptoms in clinical conditions. In the present study, 37 children with attention deficit hyperactivity disorder and 36 typically developing controls (9–13 y.o) played a lifelike prospective memory game using head-mounted display with inbuilt 90 Hz eye tracker. Eye movement patterns had prominent group differences, but they were dispersed across the full performance time rather than associated with specific events or stimulus features. A support vector machine classifier trained on eye movement data showed excellent discrimination ability with 0.92 area under curve, which was significantly higher than for task performance measures or for eye movements obtained in a visual search task. We demonstrated that a naturalistic VR task combined with eye tracking allows accurate prediction of attention deficits, paving the way for precision diagnostics. Nature Publishing Group UK 2022-11-24 /pmc/articles/PMC9700686/ /pubmed/36434040 http://dx.doi.org/10.1038/s41598-022-24552-4 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Article
Merzon, Liya
Pettersson, Kati
Aronen, Eeva T.
Huhdanpää, Hanna
Seesjärvi, Erik
Henriksson, Linda
MacInnes, W. Joseph
Mannerkoski, Minna
Macaluso, Emiliano
Salmi, Juha
Eye movement behavior in a real-world virtual reality task reveals ADHD in children
title Eye movement behavior in a real-world virtual reality task reveals ADHD in children
title_full Eye movement behavior in a real-world virtual reality task reveals ADHD in children
title_fullStr Eye movement behavior in a real-world virtual reality task reveals ADHD in children
title_full_unstemmed Eye movement behavior in a real-world virtual reality task reveals ADHD in children
title_short Eye movement behavior in a real-world virtual reality task reveals ADHD in children
title_sort eye movement behavior in a real-world virtual reality task reveals adhd in children
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9700686/
https://www.ncbi.nlm.nih.gov/pubmed/36434040
http://dx.doi.org/10.1038/s41598-022-24552-4
work_keys_str_mv AT merzonliya eyemovementbehaviorinarealworldvirtualrealitytaskrevealsadhdinchildren
AT petterssonkati eyemovementbehaviorinarealworldvirtualrealitytaskrevealsadhdinchildren
AT aroneneevat eyemovementbehaviorinarealworldvirtualrealitytaskrevealsadhdinchildren
AT huhdanpaahanna eyemovementbehaviorinarealworldvirtualrealitytaskrevealsadhdinchildren
AT seesjarvierik eyemovementbehaviorinarealworldvirtualrealitytaskrevealsadhdinchildren
AT henrikssonlinda eyemovementbehaviorinarealworldvirtualrealitytaskrevealsadhdinchildren
AT macinneswjoseph eyemovementbehaviorinarealworldvirtualrealitytaskrevealsadhdinchildren
AT mannerkoskiminna eyemovementbehaviorinarealworldvirtualrealitytaskrevealsadhdinchildren
AT macalusoemiliano eyemovementbehaviorinarealworldvirtualrealitytaskrevealsadhdinchildren
AT salmijuha eyemovementbehaviorinarealworldvirtualrealitytaskrevealsadhdinchildren