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A social VR-based collaborative exergame for rehabilitation: codesign, development and user study

Immersive virtual reality (VR)-based exercise video games (exergames) are increasingly being employed as a supportive intervention in rehabilitation programs to promote engagement in physical activity, especially for elderly users. A multifaceted and iterative codesign process is essential to develo...

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Detalles Bibliográficos
Autores principales: Shah, Syed Hammad Hussain, Karlsen, Anniken Susanne T., Solberg, Mads, Hameed, Ibrahim A.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer London 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9702607/
https://www.ncbi.nlm.nih.gov/pubmed/36465891
http://dx.doi.org/10.1007/s10055-022-00721-8

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