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Acquisition of chess knowledge in AlphaZero

We analyze the knowledge acquired by AlphaZero, a neural network engine that learns chess solely by playing against itself yet becomes capable of outperforming human chess players. Although the system trains without access to human games or guidance, it appears to learn concepts analogous to those u...

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Detalles Bibliográficos
Autores principales: McGrath, Thomas, Kapishnikov, Andrei, Tomašev, Nenad, Pearce, Adam, Wattenberg, Martin, Hassabis, Demis, Kim, Been, Paquet, Ulrich, Kramnik, Vladimir
Formato: Online Artículo Texto
Lenguaje:English
Publicado: National Academy of Sciences 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9704706/
https://www.ncbi.nlm.nih.gov/pubmed/36375061
http://dx.doi.org/10.1073/pnas.2206625119
Descripción
Sumario:We analyze the knowledge acquired by AlphaZero, a neural network engine that learns chess solely by playing against itself yet becomes capable of outperforming human chess players. Although the system trains without access to human games or guidance, it appears to learn concepts analogous to those used by human chess players. We provide two lines of evidence. Linear probes applied to AlphaZero’s internal state enable us to quantify when and where such concepts are represented in the network. We also describe a behavioral analysis of opening play, including qualitative commentary by a former world chess champion.