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How much did it cost to develop and implement an eHealth intervention for a minority children population that overlapped with the COVID-19 pandemic?
BACKGROUND: eHealth interventions using active video games (AVGs) offer an alternative method to help children exercise, especially during a pandemic where options are limited. There is limited data on costs associated with developing and implementing such interventions. OBJECTIVES: We quantified th...
Autores principales: | Monashefsky, Alexandra, Alon, Dar, Baranowski, Tom, Barreira, Tiago V., Chiu, Kelly A., Fleischman, Amy, Green, Melanie C., Huang, Shirley, Samuels, Ronald C., Sousa, Caio Victor, Thompson, Debbe, Lu, Amy S. |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
The Authors. Published by Elsevier Inc.
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9721158/ https://www.ncbi.nlm.nih.gov/pubmed/36473682 http://dx.doi.org/10.1016/j.cct.2022.107044 |
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