Cargando…
Assessment of human expertise and movement kinematics in first-person shooter games
In contrast to traditional professional sports, there are few standardized metrics in professional esports (competitive multiplayer video games) for assessing a player's skill and ability. We assessed the performance of professional-level players in Aim Lab(TM), a first-person shooter training...
Autores principales: | Donovan, Ian, Saul, Marcia A., DeSimone, Kevin, Listman, Jennifer B., Mackey, Wayne E., Heeger, David J. |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2022
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9744923/ https://www.ncbi.nlm.nih.gov/pubmed/36523441 http://dx.doi.org/10.3389/fnhum.2022.979293 |
Ejemplares similares
-
Kinematic markers of skill in first-person shooter video games
por: Warburton, Matthew, et al.
Publicado: (2023) -
Fundamentals of Shooter Game Design
por: Adams, Ernest
Publicado: (2014) -
Long-Term Motor Learning in the “Wild” With High Volume Video Game Data
por: Listman, Jennifer B., et al.
Publicado: (2021) -
DOOM'd to Switch: Superior Cognitive Flexibility in Players of First Person Shooter Games
por: Colzato, Lorenza S., et al.
Publicado: (2010) -
Quiet Eye and Computerized Precision Tasks in First-Person Shooter Perspective Esport Games
por: Dahl, Mats, et al.
Publicado: (2021)