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Avatar led interventions in the Metaverse reveal that interpersonal effectiveness can be measured, predicted, and improved
Experiential learning has been known to be an engaging and effective modality for personal and professional development. The Metaverse provides ample opportunities for the creation of environments in which such experiential learning can occur. In this work, we introduce a novel interpersonal effecti...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9763494/ https://www.ncbi.nlm.nih.gov/pubmed/36535981 http://dx.doi.org/10.1038/s41598-022-26326-4 |
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author | Nagendran, Arjun Compton, Scott Follette, William C. Golenchenko, Artem Compton, Anna Grizou, Jonathan |
author_facet | Nagendran, Arjun Compton, Scott Follette, William C. Golenchenko, Artem Compton, Anna Grizou, Jonathan |
author_sort | Nagendran, Arjun |
collection | PubMed |
description | Experiential learning has been known to be an engaging and effective modality for personal and professional development. The Metaverse provides ample opportunities for the creation of environments in which such experiential learning can occur. In this work, we introduce a novel interpersonal effectiveness improvement framework (ELAINE) that combines Artificial Intelligence and Virtual Reality to create a highly immersive and efficient learning experience using avatars. We present findings from a study that uses this framework to measure and improve the interpersonal effectiveness of individuals interacting with an avatar. Results reveal that individuals with deficits in their interpersonal effectiveness show a significant improvement (p < 0.02) after multiple interactions with an avatar. The results also reveal that individuals interact naturally with avatars within this framework, and exhibit similar behavioral traits as they would in the real world. We use this as a basis to analyze the underlying audio and video data streams of individuals during these interactions. We extract relevant features from these data and present a machine-learning based approach to predict interpersonal effectiveness during human-avatar conversation. We conclude by discussing the implications of these findings to build beneficial applications for the real world. |
format | Online Article Text |
id | pubmed-9763494 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-97634942022-12-21 Avatar led interventions in the Metaverse reveal that interpersonal effectiveness can be measured, predicted, and improved Nagendran, Arjun Compton, Scott Follette, William C. Golenchenko, Artem Compton, Anna Grizou, Jonathan Sci Rep Article Experiential learning has been known to be an engaging and effective modality for personal and professional development. The Metaverse provides ample opportunities for the creation of environments in which such experiential learning can occur. In this work, we introduce a novel interpersonal effectiveness improvement framework (ELAINE) that combines Artificial Intelligence and Virtual Reality to create a highly immersive and efficient learning experience using avatars. We present findings from a study that uses this framework to measure and improve the interpersonal effectiveness of individuals interacting with an avatar. Results reveal that individuals with deficits in their interpersonal effectiveness show a significant improvement (p < 0.02) after multiple interactions with an avatar. The results also reveal that individuals interact naturally with avatars within this framework, and exhibit similar behavioral traits as they would in the real world. We use this as a basis to analyze the underlying audio and video data streams of individuals during these interactions. We extract relevant features from these data and present a machine-learning based approach to predict interpersonal effectiveness during human-avatar conversation. We conclude by discussing the implications of these findings to build beneficial applications for the real world. Nature Publishing Group UK 2022-12-19 /pmc/articles/PMC9763494/ /pubmed/36535981 http://dx.doi.org/10.1038/s41598-022-26326-4 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Article Nagendran, Arjun Compton, Scott Follette, William C. Golenchenko, Artem Compton, Anna Grizou, Jonathan Avatar led interventions in the Metaverse reveal that interpersonal effectiveness can be measured, predicted, and improved |
title | Avatar led interventions in the Metaverse reveal that interpersonal effectiveness can be measured, predicted, and improved |
title_full | Avatar led interventions in the Metaverse reveal that interpersonal effectiveness can be measured, predicted, and improved |
title_fullStr | Avatar led interventions in the Metaverse reveal that interpersonal effectiveness can be measured, predicted, and improved |
title_full_unstemmed | Avatar led interventions in the Metaverse reveal that interpersonal effectiveness can be measured, predicted, and improved |
title_short | Avatar led interventions in the Metaverse reveal that interpersonal effectiveness can be measured, predicted, and improved |
title_sort | avatar led interventions in the metaverse reveal that interpersonal effectiveness can be measured, predicted, and improved |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9763494/ https://www.ncbi.nlm.nih.gov/pubmed/36535981 http://dx.doi.org/10.1038/s41598-022-26326-4 |
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