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Coping and Co-Occurrence of Gaming Disorder and Substance Use in Recovering Substance Users

Background: There are a wide range of negative effects associated with both substance use disorders and behavioural disorders and their co-occurrence. Understanding the way in which at-risk populations (e.g., substance-abstinent users) interact with potentially addictive behaviours (e.g., gaming) an...

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Autores principales: Burleigh, Tyrone L., Griffiths, Mark D., Sumich, Alexander, Wang, Grace Y., Kuss, Daria J.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9784481/
https://www.ncbi.nlm.nih.gov/pubmed/36555987
http://dx.doi.org/10.3390/jcm11247370
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author Burleigh, Tyrone L.
Griffiths, Mark D.
Sumich, Alexander
Wang, Grace Y.
Kuss, Daria J.
author_facet Burleigh, Tyrone L.
Griffiths, Mark D.
Sumich, Alexander
Wang, Grace Y.
Kuss, Daria J.
author_sort Burleigh, Tyrone L.
collection PubMed
description Background: There are a wide range of negative effects associated with both substance use disorders and behavioural disorders and their co-occurrence. Understanding the way in which at-risk populations (e.g., substance-abstinent users) interact with potentially addictive behaviours (e.g., gaming) and substance use—while navigating life stressors through differing coping styles—can inform preventative strategies. Methods: Therefore, the present study investigated 64 clinical participants and 138 general population participants. Each cohort was required to complete a battery of psychometric scales exploring problematic behaviours, problematic substance use, co-occurrence, and coping styles. Additional exploratory direct comparisons of gamers in the clinical cohort and gamers in the general cohort were carried out. Results: The study’s findings suggest that gamers from different populations (i.e., general and clinical) share similar at-risk behaviours. These problematic behaviours were more pronounced among abstinent substance use gamers, and more specifically among poly-substance use gamers. Conclusions: The findings of the present study add to the literature and suggest that dysfunctional coping style and the co-occurrence of problematic behaviours may have an impact on the assessment and potential treatment of substance abstinent gamers. The findings offer support for an integrated treatment approach, wherein both substance use and the other problematic behaviours (e.g., gaming) are considered in tandem.
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spelling pubmed-97844812022-12-24 Coping and Co-Occurrence of Gaming Disorder and Substance Use in Recovering Substance Users Burleigh, Tyrone L. Griffiths, Mark D. Sumich, Alexander Wang, Grace Y. Kuss, Daria J. J Clin Med Article Background: There are a wide range of negative effects associated with both substance use disorders and behavioural disorders and their co-occurrence. Understanding the way in which at-risk populations (e.g., substance-abstinent users) interact with potentially addictive behaviours (e.g., gaming) and substance use—while navigating life stressors through differing coping styles—can inform preventative strategies. Methods: Therefore, the present study investigated 64 clinical participants and 138 general population participants. Each cohort was required to complete a battery of psychometric scales exploring problematic behaviours, problematic substance use, co-occurrence, and coping styles. Additional exploratory direct comparisons of gamers in the clinical cohort and gamers in the general cohort were carried out. Results: The study’s findings suggest that gamers from different populations (i.e., general and clinical) share similar at-risk behaviours. These problematic behaviours were more pronounced among abstinent substance use gamers, and more specifically among poly-substance use gamers. Conclusions: The findings of the present study add to the literature and suggest that dysfunctional coping style and the co-occurrence of problematic behaviours may have an impact on the assessment and potential treatment of substance abstinent gamers. The findings offer support for an integrated treatment approach, wherein both substance use and the other problematic behaviours (e.g., gaming) are considered in tandem. MDPI 2022-12-12 /pmc/articles/PMC9784481/ /pubmed/36555987 http://dx.doi.org/10.3390/jcm11247370 Text en © 2022 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Burleigh, Tyrone L.
Griffiths, Mark D.
Sumich, Alexander
Wang, Grace Y.
Kuss, Daria J.
Coping and Co-Occurrence of Gaming Disorder and Substance Use in Recovering Substance Users
title Coping and Co-Occurrence of Gaming Disorder and Substance Use in Recovering Substance Users
title_full Coping and Co-Occurrence of Gaming Disorder and Substance Use in Recovering Substance Users
title_fullStr Coping and Co-Occurrence of Gaming Disorder and Substance Use in Recovering Substance Users
title_full_unstemmed Coping and Co-Occurrence of Gaming Disorder and Substance Use in Recovering Substance Users
title_short Coping and Co-Occurrence of Gaming Disorder and Substance Use in Recovering Substance Users
title_sort coping and co-occurrence of gaming disorder and substance use in recovering substance users
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9784481/
https://www.ncbi.nlm.nih.gov/pubmed/36555987
http://dx.doi.org/10.3390/jcm11247370
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