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The influence of Twitch and sustainability on the stock returns of video game companies: Before and after COVID-19
The covid-19 pandemic has shocked society greatly, causing many changes in people's lives. One of these changes relates to leisure and how we relate to others. Videogames became one of the first entertainment options during the pandemic, making the video game industry and the pharmaceutical ind...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
The Author(s). Published by Elsevier Inc.
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9806492/ https://www.ncbi.nlm.nih.gov/pubmed/36618961 http://dx.doi.org/10.1016/j.jbusres.2022.113620 |
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author | Piñeiro-Chousa, Juan López-Cabarcos, M. Ángeles Pérez-Pico, Ada M. Caby, Jérôme |
author_facet | Piñeiro-Chousa, Juan López-Cabarcos, M. Ángeles Pérez-Pico, Ada M. Caby, Jérôme |
author_sort | Piñeiro-Chousa, Juan |
collection | PubMed |
description | The covid-19 pandemic has shocked society greatly, causing many changes in people's lives. One of these changes relates to leisure and how we relate to others. Videogames became one of the first entertainment options during the pandemic, making the video game industry and the pharmaceutical industry-one of the least affected by economic slowdown. This study analyzes how Twitch and sustainability jointly influence the stock returns of major videogame companies before and during Covid-19 using panel fsQCA analysis. The results show a positive relationship between Twitch, sustainability, and stock returns in video game companies, but this relationship differs yearly, being stronger during the Covid-19 period. |
format | Online Article Text |
id | pubmed-9806492 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | The Author(s). Published by Elsevier Inc. |
record_format | MEDLINE/PubMed |
spelling | pubmed-98064922023-01-04 The influence of Twitch and sustainability on the stock returns of video game companies: Before and after COVID-19 Piñeiro-Chousa, Juan López-Cabarcos, M. Ángeles Pérez-Pico, Ada M. Caby, Jérôme J Bus Res Article The covid-19 pandemic has shocked society greatly, causing many changes in people's lives. One of these changes relates to leisure and how we relate to others. Videogames became one of the first entertainment options during the pandemic, making the video game industry and the pharmaceutical industry-one of the least affected by economic slowdown. This study analyzes how Twitch and sustainability jointly influence the stock returns of major videogame companies before and during Covid-19 using panel fsQCA analysis. The results show a positive relationship between Twitch, sustainability, and stock returns in video game companies, but this relationship differs yearly, being stronger during the Covid-19 period. The Author(s). Published by Elsevier Inc. 2023-03 2023-01-02 /pmc/articles/PMC9806492/ /pubmed/36618961 http://dx.doi.org/10.1016/j.jbusres.2022.113620 Text en © 2022 The Author(s) Since January 2020 Elsevier has created a COVID-19 resource centre with free information in English and Mandarin on the novel coronavirus COVID-19. The COVID-19 resource centre is hosted on Elsevier Connect, the company's public news and information website. Elsevier hereby grants permission to make all its COVID-19-related research that is available on the COVID-19 resource centre - including this research content - immediately available in PubMed Central and other publicly funded repositories, such as the WHO COVID database with rights for unrestricted research re-use and analyses in any form or by any means with acknowledgement of the original source. These permissions are granted for free by Elsevier for as long as the COVID-19 resource centre remains active. |
spellingShingle | Article Piñeiro-Chousa, Juan López-Cabarcos, M. Ángeles Pérez-Pico, Ada M. Caby, Jérôme The influence of Twitch and sustainability on the stock returns of video game companies: Before and after COVID-19 |
title | The influence of Twitch and sustainability on the stock returns of video game companies: Before and after COVID-19 |
title_full | The influence of Twitch and sustainability on the stock returns of video game companies: Before and after COVID-19 |
title_fullStr | The influence of Twitch and sustainability on the stock returns of video game companies: Before and after COVID-19 |
title_full_unstemmed | The influence of Twitch and sustainability on the stock returns of video game companies: Before and after COVID-19 |
title_short | The influence of Twitch and sustainability on the stock returns of video game companies: Before and after COVID-19 |
title_sort | influence of twitch and sustainability on the stock returns of video game companies: before and after covid-19 |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9806492/ https://www.ncbi.nlm.nih.gov/pubmed/36618961 http://dx.doi.org/10.1016/j.jbusres.2022.113620 |
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