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Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal
A key factor for successfully implementing gamified learning platforms is making students interact with the system from multiple digital platforms. Learning platforms that try to accomplish all their objectives by concentrating all the interactions from users with them are less effective than initia...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9824744/ https://www.ncbi.nlm.nih.gov/pubmed/36617143 http://dx.doi.org/10.3390/s23010545 |
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author | González-González, Carina S. Muñoz-Cruz, Vanesa Toledo-Delgado, Pedro Antonio Nacimiento-García, Eduardo |
author_facet | González-González, Carina S. Muñoz-Cruz, Vanesa Toledo-Delgado, Pedro Antonio Nacimiento-García, Eduardo |
author_sort | González-González, Carina S. |
collection | PubMed |
description | A key factor for successfully implementing gamified learning platforms is making students interact with the system from multiple digital platforms. Learning platforms that try to accomplish all their objectives by concentrating all the interactions from users with them are less effective than initially believed. Conversational bots are ideal solutions for cross-platform user interaction. In this paper, an open student–player model is presented. The model includes the use of machine learning techniques for online adaptation. Then, an architecture for the solution is described, including the open model. Finally, the chatbot design is addressed. The chatbot architecture ensures that its reactive nature fits into our defined architecture. The approach’s implementation and validation aim to create a tool to encourage kids to practice multiplication tables playfully. |
format | Online Article Text |
id | pubmed-9824744 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-98247442023-01-08 Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal González-González, Carina S. Muñoz-Cruz, Vanesa Toledo-Delgado, Pedro Antonio Nacimiento-García, Eduardo Sensors (Basel) Article A key factor for successfully implementing gamified learning platforms is making students interact with the system from multiple digital platforms. Learning platforms that try to accomplish all their objectives by concentrating all the interactions from users with them are less effective than initially believed. Conversational bots are ideal solutions for cross-platform user interaction. In this paper, an open student–player model is presented. The model includes the use of machine learning techniques for online adaptation. Then, an architecture for the solution is described, including the open model. Finally, the chatbot design is addressed. The chatbot architecture ensures that its reactive nature fits into our defined architecture. The approach’s implementation and validation aim to create a tool to encourage kids to practice multiplication tables playfully. MDPI 2023-01-03 /pmc/articles/PMC9824744/ /pubmed/36617143 http://dx.doi.org/10.3390/s23010545 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Article González-González, Carina S. Muñoz-Cruz, Vanesa Toledo-Delgado, Pedro Antonio Nacimiento-García, Eduardo Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal |
title | Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal |
title_full | Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal |
title_fullStr | Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal |
title_full_unstemmed | Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal |
title_short | Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal |
title_sort | personalized gamification for learning: a reactive chatbot architecture proposal |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9824744/ https://www.ncbi.nlm.nih.gov/pubmed/36617143 http://dx.doi.org/10.3390/s23010545 |
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