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Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal

A key factor for successfully implementing gamified learning platforms is making students interact with the system from multiple digital platforms. Learning platforms that try to accomplish all their objectives by concentrating all the interactions from users with them are less effective than initia...

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Detalles Bibliográficos
Autores principales: González-González, Carina S., Muñoz-Cruz, Vanesa, Toledo-Delgado, Pedro Antonio, Nacimiento-García, Eduardo
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9824744/
https://www.ncbi.nlm.nih.gov/pubmed/36617143
http://dx.doi.org/10.3390/s23010545
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author González-González, Carina S.
Muñoz-Cruz, Vanesa
Toledo-Delgado, Pedro Antonio
Nacimiento-García, Eduardo
author_facet González-González, Carina S.
Muñoz-Cruz, Vanesa
Toledo-Delgado, Pedro Antonio
Nacimiento-García, Eduardo
author_sort González-González, Carina S.
collection PubMed
description A key factor for successfully implementing gamified learning platforms is making students interact with the system from multiple digital platforms. Learning platforms that try to accomplish all their objectives by concentrating all the interactions from users with them are less effective than initially believed. Conversational bots are ideal solutions for cross-platform user interaction. In this paper, an open student–player model is presented. The model includes the use of machine learning techniques for online adaptation. Then, an architecture for the solution is described, including the open model. Finally, the chatbot design is addressed. The chatbot architecture ensures that its reactive nature fits into our defined architecture. The approach’s implementation and validation aim to create a tool to encourage kids to practice multiplication tables playfully.
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spelling pubmed-98247442023-01-08 Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal González-González, Carina S. Muñoz-Cruz, Vanesa Toledo-Delgado, Pedro Antonio Nacimiento-García, Eduardo Sensors (Basel) Article A key factor for successfully implementing gamified learning platforms is making students interact with the system from multiple digital platforms. Learning platforms that try to accomplish all their objectives by concentrating all the interactions from users with them are less effective than initially believed. Conversational bots are ideal solutions for cross-platform user interaction. In this paper, an open student–player model is presented. The model includes the use of machine learning techniques for online adaptation. Then, an architecture for the solution is described, including the open model. Finally, the chatbot design is addressed. The chatbot architecture ensures that its reactive nature fits into our defined architecture. The approach’s implementation and validation aim to create a tool to encourage kids to practice multiplication tables playfully. MDPI 2023-01-03 /pmc/articles/PMC9824744/ /pubmed/36617143 http://dx.doi.org/10.3390/s23010545 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
González-González, Carina S.
Muñoz-Cruz, Vanesa
Toledo-Delgado, Pedro Antonio
Nacimiento-García, Eduardo
Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal
title Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal
title_full Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal
title_fullStr Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal
title_full_unstemmed Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal
title_short Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal
title_sort personalized gamification for learning: a reactive chatbot architecture proposal
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9824744/
https://www.ncbi.nlm.nih.gov/pubmed/36617143
http://dx.doi.org/10.3390/s23010545
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