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A study on the effects of perceived playfulness and emotional support in interactive learning environments for German language acquisition—A role-playing library system case
INTRODUCTION: This study examines the emotional support offered by the non-player characters (NPCs) in an interactive learning environment, as well as the effects of the perceived playfulness of the interactive system on German language learning. METHOD: We developed a role-playing library system to...
Autores principales: | , , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9833007/ https://www.ncbi.nlm.nih.gov/pubmed/36643705 http://dx.doi.org/10.3389/fpsyg.2022.1073985 |
Sumario: | INTRODUCTION: This study examines the emotional support offered by the non-player characters (NPCs) in an interactive learning environment, as well as the effects of the perceived playfulness of the interactive system on German language learning. METHOD: We developed a role-playing library system to serve this purpose. 2,377 Chinese Internet users were surveyed using online questionnaire. RESULTS: A theoretical model of emotion- driven learning (ELM) was proposed based on the analysis results of valid recovered data. Additionally, NPCs were found to be effective in improving learning outcomes through emotional support. DISCUSSION: An interactive education system may be able to enhance the perceived playfulness of learning in order to enhance the learning experience. |
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