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Effectiveness of gamified team competition as mHealth intervention for medical interns: a cluster micro-randomized trial

Gamification, the application of gaming elements to increase enjoyment and engagement, has the potential to improve the effectiveness of digital health interventions, while the effectiveness of competition gamification components remains poorly understood on residency. To address this gap, we evalua...

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Autores principales: Wang, Jitao, Fang, Yu, Frank, Elena, Walton, Maureen A., Burmeister, Margit, Tewari, Ambuj, Dempsey, Walter, NeCamp, Timothy, Sen, Srijan, Wu, Zhenke
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9834206/
https://www.ncbi.nlm.nih.gov/pubmed/36631665
http://dx.doi.org/10.1038/s41746-022-00746-y
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author Wang, Jitao
Fang, Yu
Frank, Elena
Walton, Maureen A.
Burmeister, Margit
Tewari, Ambuj
Dempsey, Walter
NeCamp, Timothy
Sen, Srijan
Wu, Zhenke
author_facet Wang, Jitao
Fang, Yu
Frank, Elena
Walton, Maureen A.
Burmeister, Margit
Tewari, Ambuj
Dempsey, Walter
NeCamp, Timothy
Sen, Srijan
Wu, Zhenke
author_sort Wang, Jitao
collection PubMed
description Gamification, the application of gaming elements to increase enjoyment and engagement, has the potential to improve the effectiveness of digital health interventions, while the effectiveness of competition gamification components remains poorly understood on residency. To address this gap, we evaluate the effect of smartphone-based gamified team competition intervention on daily step count and sleep duration via a micro-randomized trial on medical interns. Our aim is to assess potential improvements in the factors (namely step count and sleep) that may help interns cope with stress and improve well-being. In 1779 interns, team competition intervention significantly increases the mean daily step count by 105.8 steps (SE 35.8, p = 0.03) relative to the no competition arm, while does not significantly affect the mean daily sleep minutes (p = 0.76). Moderator analyses indicate that the causal effects of competition on daily step count and sleep minutes decreased by 14.5 steps (SE 10.2, p = 0.16) and 1.9 minutes (SE 0.6, p = 0.003) for each additional week-in-study, respectively. Intra-institutional competition negatively moderates the causal effect of competition upon daily step count by −90.3 steps (SE 86.5, p = 0.30). Our results show that gamified team competition delivered via mobile app significantly increases daily physical activity which suggests that team competition can function as a mobile health intervention tool to increase short-term physical activity levels for medical interns. Future improvements in strategies of forming competition opponents and introducing occasional competition breaks may improve the overall effectiveness.
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spelling pubmed-98342062023-01-13 Effectiveness of gamified team competition as mHealth intervention for medical interns: a cluster micro-randomized trial Wang, Jitao Fang, Yu Frank, Elena Walton, Maureen A. Burmeister, Margit Tewari, Ambuj Dempsey, Walter NeCamp, Timothy Sen, Srijan Wu, Zhenke NPJ Digit Med Article Gamification, the application of gaming elements to increase enjoyment and engagement, has the potential to improve the effectiveness of digital health interventions, while the effectiveness of competition gamification components remains poorly understood on residency. To address this gap, we evaluate the effect of smartphone-based gamified team competition intervention on daily step count and sleep duration via a micro-randomized trial on medical interns. Our aim is to assess potential improvements in the factors (namely step count and sleep) that may help interns cope with stress and improve well-being. In 1779 interns, team competition intervention significantly increases the mean daily step count by 105.8 steps (SE 35.8, p = 0.03) relative to the no competition arm, while does not significantly affect the mean daily sleep minutes (p = 0.76). Moderator analyses indicate that the causal effects of competition on daily step count and sleep minutes decreased by 14.5 steps (SE 10.2, p = 0.16) and 1.9 minutes (SE 0.6, p = 0.003) for each additional week-in-study, respectively. Intra-institutional competition negatively moderates the causal effect of competition upon daily step count by −90.3 steps (SE 86.5, p = 0.30). Our results show that gamified team competition delivered via mobile app significantly increases daily physical activity which suggests that team competition can function as a mobile health intervention tool to increase short-term physical activity levels for medical interns. Future improvements in strategies of forming competition opponents and introducing occasional competition breaks may improve the overall effectiveness. Nature Publishing Group UK 2023-01-11 /pmc/articles/PMC9834206/ /pubmed/36631665 http://dx.doi.org/10.1038/s41746-022-00746-y Text en © The Author(s) 2023 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Article
Wang, Jitao
Fang, Yu
Frank, Elena
Walton, Maureen A.
Burmeister, Margit
Tewari, Ambuj
Dempsey, Walter
NeCamp, Timothy
Sen, Srijan
Wu, Zhenke
Effectiveness of gamified team competition as mHealth intervention for medical interns: a cluster micro-randomized trial
title Effectiveness of gamified team competition as mHealth intervention for medical interns: a cluster micro-randomized trial
title_full Effectiveness of gamified team competition as mHealth intervention for medical interns: a cluster micro-randomized trial
title_fullStr Effectiveness of gamified team competition as mHealth intervention for medical interns: a cluster micro-randomized trial
title_full_unstemmed Effectiveness of gamified team competition as mHealth intervention for medical interns: a cluster micro-randomized trial
title_short Effectiveness of gamified team competition as mHealth intervention for medical interns: a cluster micro-randomized trial
title_sort effectiveness of gamified team competition as mhealth intervention for medical interns: a cluster micro-randomized trial
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9834206/
https://www.ncbi.nlm.nih.gov/pubmed/36631665
http://dx.doi.org/10.1038/s41746-022-00746-y
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