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Effects of Playing Exergames on Quality of Life among Young Adults: A 12-Week Randomized Controlled Trial

Objective: The purpose of this paper is to investigate whether playing exergames can enhance quality of life among young adults and it examines the potential moderators. Methods: A 12-week randomized controlled trial was conducted. Quality of life was measured using the short-form 36-item version (S...

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Autores principales: Yu, Jiajun, Huang, Han-Chung, Cheng, T. C. E., Wong, May-Kuen, Teng, Ching-I
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9858715/
https://www.ncbi.nlm.nih.gov/pubmed/36674115
http://dx.doi.org/10.3390/ijerph20021359
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author Yu, Jiajun
Huang, Han-Chung
Cheng, T. C. E.
Wong, May-Kuen
Teng, Ching-I
author_facet Yu, Jiajun
Huang, Han-Chung
Cheng, T. C. E.
Wong, May-Kuen
Teng, Ching-I
author_sort Yu, Jiajun
collection PubMed
description Objective: The purpose of this paper is to investigate whether playing exergames can enhance quality of life among young adults and it examines the potential moderators. Methods: A 12-week randomized controlled trial was conducted. Quality of life was measured using the short-form 36-item version (SF-36) scale. All the participants were between 20 and 24 years old in Taiwan. Participants in the intervention group (n = 55) were asked to play exergames for 12 weeks, three times a week and 30 minutes at a time, while participants in the control group (n = 62) did not play exergames. The changes in the scores on quality of life between the beginning and the end of the 12-week trial were calculated. Independent t-tests were used to analyze the differences. Results: The intervention group participants experienced an enhanced quality of life in terms of physical functioning, role-physical (role limitations due to physical health), general health, and social functioning. Moreover, the intervention group participants who were not enthusiastic about exercisers experienced an enhanced quality of life in physical functioning, role-physical, and general health. The intervention group participants who attempted to control their weight experienced enhanced general health, vitality, and mental health. Conclusion: Playing exergaming could contribute to users’ quality of life in terms of both physical and mental health.
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spelling pubmed-98587152023-01-21 Effects of Playing Exergames on Quality of Life among Young Adults: A 12-Week Randomized Controlled Trial Yu, Jiajun Huang, Han-Chung Cheng, T. C. E. Wong, May-Kuen Teng, Ching-I Int J Environ Res Public Health Article Objective: The purpose of this paper is to investigate whether playing exergames can enhance quality of life among young adults and it examines the potential moderators. Methods: A 12-week randomized controlled trial was conducted. Quality of life was measured using the short-form 36-item version (SF-36) scale. All the participants were between 20 and 24 years old in Taiwan. Participants in the intervention group (n = 55) were asked to play exergames for 12 weeks, three times a week and 30 minutes at a time, while participants in the control group (n = 62) did not play exergames. The changes in the scores on quality of life between the beginning and the end of the 12-week trial were calculated. Independent t-tests were used to analyze the differences. Results: The intervention group participants experienced an enhanced quality of life in terms of physical functioning, role-physical (role limitations due to physical health), general health, and social functioning. Moreover, the intervention group participants who were not enthusiastic about exercisers experienced an enhanced quality of life in physical functioning, role-physical, and general health. The intervention group participants who attempted to control their weight experienced enhanced general health, vitality, and mental health. Conclusion: Playing exergaming could contribute to users’ quality of life in terms of both physical and mental health. MDPI 2023-01-11 /pmc/articles/PMC9858715/ /pubmed/36674115 http://dx.doi.org/10.3390/ijerph20021359 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Yu, Jiajun
Huang, Han-Chung
Cheng, T. C. E.
Wong, May-Kuen
Teng, Ching-I
Effects of Playing Exergames on Quality of Life among Young Adults: A 12-Week Randomized Controlled Trial
title Effects of Playing Exergames on Quality of Life among Young Adults: A 12-Week Randomized Controlled Trial
title_full Effects of Playing Exergames on Quality of Life among Young Adults: A 12-Week Randomized Controlled Trial
title_fullStr Effects of Playing Exergames on Quality of Life among Young Adults: A 12-Week Randomized Controlled Trial
title_full_unstemmed Effects of Playing Exergames on Quality of Life among Young Adults: A 12-Week Randomized Controlled Trial
title_short Effects of Playing Exergames on Quality of Life among Young Adults: A 12-Week Randomized Controlled Trial
title_sort effects of playing exergames on quality of life among young adults: a 12-week randomized controlled trial
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9858715/
https://www.ncbi.nlm.nih.gov/pubmed/36674115
http://dx.doi.org/10.3390/ijerph20021359
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