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Applications and implications for extended reality to improve binocular vision and stereopsis

Extended reality (XR) devices, including virtual reality (VR), augmented reality (AR), and mixed reality (MR) devices, are immersive technologies that can swap or merge the natural environment with virtual content (e.g., videogames, movies, or other content). Although these devices are widely used f...

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Autor principal: Levi, Dennis M.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: The Association for Research in Vision and Ophthalmology 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9872838/
https://www.ncbi.nlm.nih.gov/pubmed/36662501
http://dx.doi.org/10.1167/jov.23.1.14
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author Levi, Dennis M.
author_facet Levi, Dennis M.
author_sort Levi, Dennis M.
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description Extended reality (XR) devices, including virtual reality (VR), augmented reality (AR), and mixed reality (MR) devices, are immersive technologies that can swap or merge the natural environment with virtual content (e.g., videogames, movies, or other content). Although these devices are widely used for playing videogames and other applications, they have one distinct feature that makes them potentially very useful for the measurement and treatment of binocular vision anomalies—they can deliver different content to the two eyes simultaneously. Indeed, horizontally shifting the images in the two eyes (thereby creating binocular disparity) can provide the user with a compelling percept of depth through stereopsis. Because these devices are stereoscopic, they can also be used as high-tech synoptophores, in which the images to the two eyes differ in contrast, luminance, size, position, and content for measuring and treating binocular anomalies. The inclusion of eye tracking in VR adds an additional dimension to its utility in measuring and treating binocular vision anomalies, as well as other conditions. This paper describes the essential requirements for testing and treating binocular anomalies and reviews current studies in which XR devices have been used to measure and treat binocular vision anomalies.
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spelling pubmed-98728382023-01-25 Applications and implications for extended reality to improve binocular vision and stereopsis Levi, Dennis M. J Vis Emerging Trends in Vision Science Extended reality (XR) devices, including virtual reality (VR), augmented reality (AR), and mixed reality (MR) devices, are immersive technologies that can swap or merge the natural environment with virtual content (e.g., videogames, movies, or other content). Although these devices are widely used for playing videogames and other applications, they have one distinct feature that makes them potentially very useful for the measurement and treatment of binocular vision anomalies—they can deliver different content to the two eyes simultaneously. Indeed, horizontally shifting the images in the two eyes (thereby creating binocular disparity) can provide the user with a compelling percept of depth through stereopsis. Because these devices are stereoscopic, they can also be used as high-tech synoptophores, in which the images to the two eyes differ in contrast, luminance, size, position, and content for measuring and treating binocular anomalies. The inclusion of eye tracking in VR adds an additional dimension to its utility in measuring and treating binocular vision anomalies, as well as other conditions. This paper describes the essential requirements for testing and treating binocular anomalies and reviews current studies in which XR devices have been used to measure and treat binocular vision anomalies. The Association for Research in Vision and Ophthalmology 2023-01-20 /pmc/articles/PMC9872838/ /pubmed/36662501 http://dx.doi.org/10.1167/jov.23.1.14 Text en Copyright 2023 The Authors https://creativecommons.org/licenses/by-nc-nd/4.0/This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
spellingShingle Emerging Trends in Vision Science
Levi, Dennis M.
Applications and implications for extended reality to improve binocular vision and stereopsis
title Applications and implications for extended reality to improve binocular vision and stereopsis
title_full Applications and implications for extended reality to improve binocular vision and stereopsis
title_fullStr Applications and implications for extended reality to improve binocular vision and stereopsis
title_full_unstemmed Applications and implications for extended reality to improve binocular vision and stereopsis
title_short Applications and implications for extended reality to improve binocular vision and stereopsis
title_sort applications and implications for extended reality to improve binocular vision and stereopsis
topic Emerging Trends in Vision Science
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9872838/
https://www.ncbi.nlm.nih.gov/pubmed/36662501
http://dx.doi.org/10.1167/jov.23.1.14
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